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This is the complete list of members for sc2::DebugImp, including all inherited members.
debug_box_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_kill_tag_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_line_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_sphere_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_state_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_text_ (defined in sc2::DebugImp) | sc2::DebugImp | |
debug_unit_ (defined in sc2::DebugImp) | sc2::DebugImp | |
DebugBoxOut(const Point3D &p_min, const Point3D &p_max, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugCreateUnit(uint32_t unit_type, const Point2D &p, uint32_t player_id=1, uint32_t count=1) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugCreateUnit(UNIT_TYPE unit_type, const Point2D &p, uint32_t player_id=1, uint32_t count=1) (defined in sc2::DebugInterface) | sc2::DebugInterface | inline |
DebugEnemyControl() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugFastBuild() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugGiveAllResources() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugGiveAllTech() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugGiveAllUpgrades() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugGodMode() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugIgnoreFood() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugIgnoreMineral() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugIgnoreResourceCost() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugImp(ProtoInterface &proto, ObservationInterface &observation) (defined in sc2::DebugImp) | sc2::DebugImp | |
DebugKillUnit(uint64_t tag) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugLineOut(const Point3D &p0, const Point3D &p1, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugNoCooldowns() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugShowMap() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugSphereOut(const Point3D &p, float r, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugTextOut(const std::string &out, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugTextOut(const std::string &out, const Point2D &pt_virtual_2D, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
DebugTextOut(const std::string &out, const Point3D &pt3D, Color color=White) override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |
observation_ (defined in sc2::DebugImp) | sc2::DebugImp | |
proto_ (defined in sc2::DebugImp) | sc2::DebugImp | |
SendDebug() override (defined in sc2::DebugImp) | sc2::DebugImp | virtual |