My Project
|
This is the complete list of members for sc2::ReplayControlImp, including all inherited members.
control_interface_ (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | |
GatherReplayInfo(const std::string &path) override (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | virtual |
GetReplayInfo() const override (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | virtual |
IgnoreReplay(const ReplayInfo &replay_info) override (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | virtual |
LoadReplay(const std::string &replay_path, bool feature_layers, uint32_t player_id) override (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | virtual |
replay_info_ (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | |
replay_observer_ (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | |
ReplayControlImp(ControlInterface *control_interface, ReplayObserver *replay_observer) (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | |
WaitForReplay() override (defined in sc2::ReplayControlImp) | sc2::ReplayControlImp | virtual |