SC2API
An API for AI for StarCraft II
renderer.h
1 #pragma once
2 
3 namespace renderer {
4  void Initialize(const char* title, int x, int y, int w, int h, unsigned int flags=0);
5  void Shutdown();
6  void Matrix(const char* bytes, int off_x, int off_y, int px_w, int px_h, int w_mat, int h_mat, int r, int g, int b);
7  void ImageRGB(const char* bytes, int width, int height, int off_x, int off_y);
8  void Render();
9 }
Definition: renderer.h:3