A B C D E F G H I J K L M N O P Q R S T U W X

B

BISHOP - Static variable in class rules.Piece
The identifier for bishops.
BISHOP_VS_KNIGHT - Static variable in class eval.ESFramework
The index for the bishop vs.
bishopvknight() - Method in class eval.ESFramework
Detects whether the bishop or knight imbalance is present and stores it in the appropriate index.
BLACK - Static variable in class rules.Piece
The colour/side identifier for black pieces.
BLACK_COLUMN_A - Static variable in class eval.ESFramework
 
BLACK_COLUMN_B - Static variable in class eval.ESFramework
 
BLACK_COLUMN_C - Static variable in class eval.ESFramework
 
BLACK_COLUMN_D - Static variable in class eval.ESFramework
 
BLACK_COLUMN_E - Static variable in class eval.ESFramework
 
BLACK_COLUMN_F - Static variable in class eval.ESFramework
 
BLACK_COLUMN_G - Static variable in class eval.ESFramework
 
BLACK_COLUMN_H - Static variable in class eval.ESFramework
 
BLACK_DOUBLED_PAWNS - Static variable in class eval.ESFramework
The index for the doubled pawn feature for black.
BLACK_ISOLANIS - Static variable in class eval.ESFramework
The index for the isolated pawns (isolani) feature for black.
BLACK_KING_SHIELD - Static variable in class eval.ESFramework
The index for the king shield feature for black.
BLACK_KING_TROPISM - Static variable in class eval.ESFramework
The index for the king tropism value for black.
BLACK_MATERIAL - Static variable in class eval.ESFramework
The index for the black material imbalance feature.
BLACK_PASSED_PAWNS - Static variable in class eval.ESFramework
The index for the passed pawn feature for black.
BLACK_PAWN_ATTACK - Static variable in class rules.Position
The storage for the difference of all pawn capture moves for black.
BLACK_PAWN_ISLANDS - Static variable in class eval.ESFramework
The index for the pawn island count feature for black.
BLACK_SPACE - Static variable in class eval.ESFramework
The index for the space count feature for black.
BLACK_WINS - Static variable in class rules.Position
The signal given by the gameResult() method that means black wins.
BUFFER1 - Static variable in class eval.ESFramework
The index for the column structure grouping for white.
BUFFER2 - Static variable in class eval.ESFramework
The index for the column structure grouping for white.
BUFFER3 - Static variable in class eval.ESFramework
 

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