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KING
- Static variable in class rules.
Piece
The identifier for the king.
kingshield()
- Method in class eval.
ESFramework
Determines the king's "pawn shield" as a weighted average for both sides and stores them in the appropriate indices.
kingtropism()
- Method in class eval.
ESFramework
Determines the average distance from the opposing side's pieces to each player's king and stores them in the appropriate indices.
KNIGHT
- Static variable in class rules.
Piece
The identifier for knights.
KNIGHT_MOVES
- Static variable in class rules.
Position
The storage for the differences of all knight moves.
Overview
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FRAMES
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All Classes
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T
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X