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D

debug - package debug
 
Debug - Class in debug
This is the debug utility for Myriad.
Debug() - Constructor for class debug.Debug
 
destroy() - Method in class rules.Piece
Returns the "null piece", or a piece that has no defined colour or piece type.
DIAGONALS - Static variable in class rules.Position
The storage for the differences of all diagonal moves.
displayBoard(String) - Static method in class debug.FenUtility
Prints to the console a text based graphical representation of the position object with the given FEN string.
displayEndMessage() - Method in class gui.JChessBoard
Displays an appropriate message that ends the game, if any messages are appropriate.
doublepawn() - Method in class eval.ESFramework
Determines the columns where the double pawns are present in the pawn structures for both sides and stores them in the appropriate indices.
DOWN_MOVE - Static variable in class rules.Position
The distance between 1 down move.
DRAW - Static variable in class rules.Position
The signal given by the gameResult() method that means a draw (or stalemate).

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