A B C D E F G H I J K L M N O P Q R S T U W X

W

WHITE - Static variable in class rules.Piece
The colour/side identifier for white pieces.
WHITE_COLUMN_A - Static variable in class eval.ESFramework
 
WHITE_COLUMN_B - Static variable in class eval.ESFramework
 
WHITE_COLUMN_C - Static variable in class eval.ESFramework
 
WHITE_COLUMN_D - Static variable in class eval.ESFramework
 
WHITE_COLUMN_E - Static variable in class eval.ESFramework
 
WHITE_COLUMN_F - Static variable in class eval.ESFramework
 
WHITE_COLUMN_G - Static variable in class eval.ESFramework
 
WHITE_COLUMN_H - Static variable in class eval.ESFramework
 
WHITE_DOUBLED_PAWNS - Static variable in class eval.ESFramework
The index for the doubled pawn feature for white.
WHITE_ISOLANIS - Static variable in class eval.ESFramework
The index for the isolated pawns (isolani) feature for white.
WHITE_KING_SHIELD - Static variable in class eval.ESFramework
The index for the king shield feature for white.
WHITE_KING_TROPISM - Static variable in class eval.ESFramework
The index for the king tropism value for white.
WHITE_MATERIAL - Static variable in class eval.ESFramework
The index for the white material imbalance feature.
WHITE_PASSED_PAWNS - Static variable in class eval.ESFramework
The index for the passed pawn feature for white.
WHITE_PAWN_ATTACK - Static variable in class rules.Position
The storage for the difference of all pawn capture moves for white.
WHITE_PAWN_ISLANDS - Static variable in class eval.ESFramework
The index for the pawn island count feature for white.
WHITE_SPACE - Static variable in class eval.ESFramework
The index for the space count feature for white.
WHITE_WINS - Static variable in class rules.Position
The signal given by the gameResult() method that means white wins.
write(String, String) - Static method in class debug.FenUtility
Writes a string to a file.

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