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paintComponent(Graphics)
- Method in class gui.
JChessBoard
passpawn()
- Method in class eval.
ESFramework
Determines the column of the passed pawns present in the pawn structure for both sides and stores them in the appropriate indices.
PAWN
- Static variable in class rules.
Piece
The identifier for pawns.
pawnislands()
- Method in class eval.
ESFramework
Determines the number of pawn islands present in the pawn structure and stores them in the appropriate indices.
Piece
- Class in
rules
This is the piece object, this object contains a hexadecimal location, piece type and colour.
Piece(byte, byte, byte)
- Constructor for class rules.
Piece
Makes a piece with the given position 0x88 coordinate and type (and state = true).
PIXELS_PER_SQUARE
- Static variable in class gui.
JChessBoard
The number of pixels per square.
playerName
- Variable in class gui.
Myriad_XSN
Position
- Class in
rules
Myriad's representation of a particular position.
Position(byte, byte, boolean[], boolean, Piece[], Piece[])
- Constructor for class rules.
Position
Constructor: Constructs a board objects with the following parameters:
Position()
- Constructor for class rules.
Position
Default Constructor: Constructs a Position object with the same settings as the initial start-up position.
PositionTimeTest
- Class in
debug
PositionTimeTest()
- Constructor for class debug.
PositionTimeTest
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