- getCrystal() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the crystal
- getDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the raw amount of damage caused by the event
- getDeathMessage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the death message that will appear to everyone on the server.
- getDeceased() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the deceased
- getDroppedExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get how much EXP should be dropped from this death.
- getDrops() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get all the items which will drop when the entity dies
- getEventName() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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- getFinalDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the amount of damage caused by the event after all damage reduction is applied.
- getHandlerList() - 类 中的静态方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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- getHandlers() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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- getInstance() - 类 中的静态方法cn.guangchen233.crystallistener.plugin.Main
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- getKeepInventory() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get if the Player keeps inventory on death.
- getKeepLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get if the Player should keep all EXP at respawn.
- getKiller() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the killer
- getNewExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get how much EXP the Player should have at respawn.
- getNewLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the Level the Player should have at respawn.
- getNewTotalExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the Total EXP the Player should have at respawn.