public class PlayerDeathByPlayerWithCrystalEvent
extends org.bukkit.event.Event
构造器和说明 |
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PlayerDeathByPlayerWithCrystalEvent(org.bukkit.entity.Player killer,
org.bukkit.entity.Player deceased,
org.bukkit.entity.Entity crystal,
org.bukkit.event.entity.EntityDamageByEntityEvent playerDamageEvent,
org.bukkit.event.entity.PlayerDeathEvent playerDeathEvent) |
限定符和类型 | 方法和说明 |
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org.bukkit.entity.Entity |
getCrystal()
Get the crystal
|
double |
getDamage()
Get the raw amount of damage caused by the event
|
java.lang.String |
getDeathMessage()
Get the death message that will appear to everyone on the server.
|
org.bukkit.entity.Player |
getDeceased()
Get the deceased
|
int |
getDroppedExp()
Get how much EXP should be dropped from this death.
|
java.util.List<org.bukkit.inventory.ItemStack> |
getDrops()
Get all the items which will drop when the entity dies
|
java.lang.String |
getEventName() |
double |
getFinalDamage()
Get the amount of damage caused by the event after all damage reduction is applied.
|
static org.bukkit.event.HandlerList |
getHandlerList() |
org.bukkit.event.HandlerList |
getHandlers() |
boolean |
getKeepInventory()
Get if the Player keeps inventory on death.
|
boolean |
getKeepLevel()
Get if the Player should keep all EXP at respawn.
|
org.bukkit.entity.Player |
getKiller()
Get the killer
|
int |
getNewExp()
Get how much EXP the Player should have at respawn.
|
int |
getNewLevel()
Get the Level the Player should have at respawn.
|
int |
getNewTotalExp()
Get the Total EXP the Player should have at respawn.
|
boolean |
isSuicide()
This will check if the player's cause of death was suicide
|
java.lang.String |
toString() |
public PlayerDeathByPlayerWithCrystalEvent(org.bukkit.entity.Player killer, org.bukkit.entity.Player deceased, org.bukkit.entity.Entity crystal, org.bukkit.event.entity.EntityDamageByEntityEvent playerDamageEvent, org.bukkit.event.entity.PlayerDeathEvent playerDeathEvent)
public org.bukkit.event.HandlerList getHandlers()
getHandlers
在类中 org.bukkit.event.Event
public java.lang.String getEventName()
getEventName
在类中 org.bukkit.event.Event
public java.lang.String toString()
toString
在类中 java.lang.Object
public static org.bukkit.event.HandlerList getHandlerList()
public org.bukkit.entity.Player getKiller()
public org.bukkit.entity.Player getDeceased()
public org.bukkit.entity.Entity getCrystal()
public double getFinalDamage()
public double getDamage()
public boolean isSuicide()
public java.lang.String getDeathMessage()
public boolean getKeepInventory()
public boolean getKeepLevel()
public int getDroppedExp()
public java.util.List<org.bukkit.inventory.ItemStack> getDrops()
public int getNewExp()
public int getNewTotalExp()
public int getNewLevel()