zircon.core
/
org.hexworks.zircon.internal.game.impl
/
GameAreaComponentRenderer
/
GameAreaComponentRenderer
common
Game
Area
Component
Renderer
fun <
T
:
Tile
,
B
:
Block
<
T
>>
GameAreaComponentRenderer
(gameArea:
GameArea
<
T
,
B
>, projectionMode:
ObservableValue
<
ProjectionMode
>, fillerTile:
Tile
)
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