Package org.hexworks.zircon.api.game

Types

GameArea
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common
interface GameArea<T : Tile, B : Block<T>> : Scrollable3D
A GameArea represents the 3D space in which the entities of a game take place.
GameAreaTileFilter
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common
interface GameAreaTileFilter
GameComponent
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interface GameComponent<T : Tile, B : Block<T>> : Component
ProjectionMode
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enum ProjectionMode : Enum<ProjectionMode>
Represents modes for projecting the Blocks in a GameArea.