Icon Builder
Types
Functions
createCopy
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withAlignment
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open override fun withAlignment(alignmentStrategy: AlignmentStrategy): IconBuilder
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withAlignmentAround
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open fun withAlignmentAround(component: Component, alignment: ComponentAlignment): IconBuilder
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withAlignmentWithin
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open fun withAlignmentWithin(container: Container, alignment: ComponentAlignment): IconBuilder
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open fun withAlignmentWithin(tileGrid: TileGrid, alignment: ComponentAlignment): IconBuilder
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withColorTheme
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withComponentRenderer
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open override fun withComponentRenderer(componentRenderer: ComponentRenderer<Icon>): IconBuilder
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withComponentStyleSet
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open override fun withComponentStyleSet(componentStyleSet: ComponentStyleSet): IconBuilder
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withDecorations
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open override fun withDecorations(vararg renderers: ComponentDecorationRenderer): IconBuilder
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withIcon
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withPosition
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withRendererFunction
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open override fun withRendererFunction(fn: (TileGraphics, ComponentRenderContext<Icon>) -> Unit): IconBuilder
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withTileset
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withUpdateOnAttach
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open override fun withUpdateOnAttach(updateOnAttach: Boolean): IconBuilder
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Sets if the Component should be updated when it is attached to a parent or not.
Properties
colorTheme
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componentRenderer
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componentStyleSet
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decorationRenderers
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tileset
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updateOnAttach
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Sources
(source)
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