TOP_DOWN_OBLIQUE_FRONT

TOP_DOWN_OBLIQUE_FRONT(TopDownFrontGameAreaRenderer())

Top-down oblique rendering mode with a viewpoint from the front.

Functions

clone
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common
protected fun clone(): Any
compareTo
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common
operator override fun compareTo(other: ProjectionMode): Int
equals
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common
operator override fun equals(other: Any?): Boolean
hashCode
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common
override fun hashCode(): Int
toString
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common
open override fun toString(): String

Properties

gameAreaRenderer
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common
val gameAreaRenderer: GameAreaRenderer
name
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common
val name: String
ordinal
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common
val ordinal: Int