ThreadSafeLayer

fun ThreadSafeLayer(initialPosition: Position, initialContents: TileGraphics, movable: Movable = DefaultMovable( position = initialPosition, size = initialContents.size ), backend: InternalTileGraphics = FastTileGraphics( initialSize = initialContents.size, initialTileset = initialContents.tileset, initialTiles = initialContents.tiles ))

Sources

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