SubTileGraphics

class SubTileGraphics(rect: Rect, backend: InternalTileGraphics) : InternalTileGraphics

Represents a sub-section of a TileGraphics. This class can be used to restrict edits to the original TileGraphics. Note that the contents of the two TileGraphics are shared so edits will be visible for both.

Constructors

SubTileGraphics
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fun SubTileGraphics(rect: Rect, backend: InternalTileGraphics)

Functions

applyStyle
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open override fun applyStyle(styleSet: StyleSet)
Applies the given styleSet to all currently present Tiles in this TileGraphics.
clear
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open override fun clear()
Clears this Clearable.
createCopy
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open override fun createCopy(): Nothing
Creates a deep copy of this object.
draw
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open override fun draw(tileMap: Map<Position, Tile>)
Same as draw with 3 parameters, with the difference that size will be used for drawArea, and Position.zero as drawPosition
open override fun draw(tileComposite: TileComposite)
Same as draw with tileMap, but TileComposite.tiles will be use as the Map.
open override fun draw(tileMap: Map<Position, Tile>, drawPosition: Position)
Same as draw with 3 parameters, with the difference that size will be used for drawArea.
open override fun draw(tile: Tile, drawPosition: Position)
Draws the given Tile on this TileGraphics at the given drawPosition.
open override fun draw(tileComposite: TileComposite, drawPosition: Position)
Same as draw with tileMap, but TileComposite.tiles will be use as the Map.
open override fun draw(tileMap: Map<Position, Tile>, drawPosition: Position, drawArea: Size)
Draws the given tileMap onto this TileGraphics.
open override fun draw(tileComposite: TileComposite, drawPosition: Position, drawArea: Size)
Same as draw with tileMap, but TileComposite.tiles will be use as the Map.
equals
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open operator fun equals(other: Any?): Boolean
fill
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open override fun fill(filler: Tile)
Fills the empty parts of this TileGraphics with the given filler.
getTileAt
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open fun getTileAt(position: Position): Maybe<Tile>
Returns the Tile stored at a particular position in this TileComposite.
getTileAtOrNull
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open fun getTileAtOrNull(position: Position): Tile?
Returns the Tile stored at a particular position or null if there is no such Tile.
hashCode
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open fun hashCode(): Int
toLayer
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open override fun toLayer(offset: Position): Nothing
Creates a newLayer from the contents of this TileGraphics.
toResized
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open override fun toResized(newSize: Size): Nothing
Returns a copy of this TileGraphics resized to a new size and using Tile.empty if the new size is larger than the old and it needs to fill in empty areas.
open override fun toResized(newSize: Size, filler: Tile): Nothing
Returns a copy of this image resized to a new size and using the specified filler if the new size is larger than the old one and we need to fill in empty areas.
toString
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open fun toString(): String
toSubTileGraphics
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open override fun toSubTileGraphics(rect: Rect): TileGraphics
This function can be used to create an editable "window" over the underlying TileGraphics.
toTileImage
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open override fun toTileImage(): Nothing
Creates a newTileImage from the contents of this TileGraphics.
transform
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open override fun transform(transformer: (Position, Tile) -> Tile)
Transforms all of the Tiles in this TileGraphics with the given transformer and overwrites them with the results of calling transformer.

Properties

height
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open override val height: Int
size
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open override val size: Size
state
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open override val state: TileGraphicsState
Holds a snapshot of the current state of this InternalTileGraphics.
tiles
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open override val tiles: Map<Position, Tile>
The Tiles this TileComposite contains.
tileset
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open override var tileset: TilesetResource
The (mutable) tileset value.
tilesetProperty
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open override val tilesetProperty: Property<TilesetResource>
A Property that wraps the tileset and offers data binding and observability features.
width
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open override val width: Int

Sources

(source)
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