Default Progress Bar
class DefaultProgressBar(componentMetadata: ComponentMetadata, renderingStrategy: ComponentRenderingStrategy<ProgressBar>, range: Int, numberOfSteps: Int, displayPercentValueOfProgress: Boolean) : DefaultComponent, ProgressBar
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Types
ProgressBarState
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data class ProgressBarState(currentProgression: Int, currentProgressInPercent: Int)
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Functions
acceptsFocus
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activated
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asInternalComponent
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clearCustomStyle
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abstract fun clearCustomStyle()
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Clears any custom componentStyleSet (if present).
clearFocus
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containsBoundable
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containsPosition
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convertColorTheme
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open override fun convertColorTheme(colorTheme: ColorTheme): ComponentStyleSet
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Converts the given ColorTheme to the equivalent ComponentStyleSet representation.
deactivated
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decrementBy
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focusGiven
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focusTaken
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getProgressBarState
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handleComponentEvents
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abstract fun handleComponentEvents(eventType: ComponentEventType, handler: (event: ComponentEvent) -> UIEventResponse): Subscription
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handleKeyboardEvents
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abstract fun handleKeyboardEvents(eventType: KeyboardEventType, handler: (event: KeyboardEvent, phase: UIEventPhase) -> UIEventResponse): Subscription
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handleMouseEvents
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abstract fun handleMouseEvents(eventType: MouseEventType, handler: (event: MouseEvent, phase: UIEventPhase) -> UIEventResponse): Subscription
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incrementBy
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intersects
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keyPressed
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open fun keyPressed(event: KeyboardEvent, phase: UIEventPhase): UIEventResponse
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keyReleased
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open fun keyReleased(event: KeyboardEvent, phase: UIEventPhase): UIEventResponse
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keyTyped
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open fun keyTyped(event: KeyboardEvent, phase: UIEventPhase): UIEventResponse
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mouseClicked
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open fun mouseClicked(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseDragged
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open fun mouseDragged(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseEntered
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open override fun mouseEntered(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseExited
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open override fun mouseExited(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseMoved
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open fun mouseMoved(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mousePressed
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open fun mousePressed(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseReleased
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open override fun mouseReleased(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseWheelRotatedDown
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open fun mouseWheelRotatedDown(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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mouseWheelRotatedUp
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open fun mouseWheelRotatedUp(event: MouseEvent, phase: UIEventPhase): UIEventResponse
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moveDownBy
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moveLeftBy
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moveRightBy
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onActivated
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onDeactivated
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onFocusGiven
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onFocusTaken
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process
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open override fun process(event: UIEvent, phase: UIEventPhase): UIEventResponse
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processComponentEvents
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abstract fun processComponentEvents(eventType: ComponentEventType, handler: (event: ComponentEvent) -> Unit): Subscription
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processKeyboardEvents
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abstract fun processKeyboardEvents(eventType: KeyboardEventType, handler: (event: KeyboardEvent, phase: UIEventPhase) -> Unit): Subscription
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processMouseEvents
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abstract fun processMouseEvents(eventType: MouseEventType, handler: (event: MouseEvent, phase: UIEventPhase) -> Unit): Subscription
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render
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requestFocus
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resetState
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abstract fun resetState()
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Properties
absolutePosition
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children
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closedValue
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componentState
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componentStateValue
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componentStyleSet
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componentStyleSetProperty
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contentOffset
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The position of the top left corner of the content area (where the component is rendered without the decorations) relative to the top left corner of this Component.
contentSize
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currentStyle
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disabledProperty
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displayPercentValueOfProgress
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hasFocusValue
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hiddenProperty
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isAttached
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isAttachedToRoot
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isDisabled
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numberOfSteps
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parent
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parentProperty
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position
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progressProperty
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relativeBounds
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The bounds of this Component relative to its parent.
relativePosition
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The relative position is the position of the top left corner of this Component relative to the contentOffset of its parent.
root
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rootValue
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theme
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themeProperty
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tileset
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tilesetProperty
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updateOnAttach
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Tells whether the Component's observable properties should be updated from the parent when the component is attached.
Sources
(source)
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