LibgdxRenderer

class LibgdxRenderer(grid: InternalTileGrid, debug: Boolean) : Renderer

Functions

close
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open override fun close()
create
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open override fun create()
equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
render
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open override fun render()
toGdxColor
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fun TileColor.toGdxColor(): Color
toString
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open fun toString(): String

Properties

closed
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open val closed: Boolean
closedValue
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open val closedValue: ObservableValue<Boolean>
isClosed
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open override val isClosed: Property<Boolean>

Sources

(source)
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