Package org. hexworks. zircon. api. game. base
Types
BaseGameArea
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abstract class BaseGameArea<T : Tile, B : Block<T>>(initialVisibleSize: Size3D, initialActualSize: Size3D, initialVisibleOffset: Position3D, initialContents: PersistentMap<Position3D, B>, initialFilters: Iterable<GameAreaTileFilter>, scrollable3D: DefaultScrollable3D) : InternalGameArea<T, B> , Scrollable3D
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