TextureTransformer

fun fun interface TextureTransformer<T>

Transforms a tile texture. A TileTexture is a part of a tileset sprite sheet or other tileset source which represents a Tile.

Functions

equals
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common
open operator fun equals(other: Any?): Boolean
hashCode
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common
open fun hashCode(): Int
toString
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common
open fun toString(): String
transform
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common
abstract fun transform(texture: TileTexture<T>, tile: Tile): TileTexture<T>
Transforms a tileset texture and returns the transformed version.

Sources

(source)
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