TileTexture

interface TileTexture<out T>

Represents the texture which is used to draw tiles for a given Tileset.

Functions

equals
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common
open operator fun equals(other: Any?): Boolean
hashCode
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common
open fun hashCode(): Int
toString
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common
open fun toString(): String

Properties

height
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common
abstract val height: Int
texture
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common
abstract val texture: T
The actual texture.
width
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common
abstract val width: Int

Inheritors

DefaultTileTexture
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Sources

(source)
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