zircon.core
/
org.hexworks.zircon.api.game
/
ProjectionMode
/
TOP_DOWN
common
T
O
P_
D
O
W
N
TOP_DOWN
(TopDownGameAreaRenderer())
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Tiles are rendered from top to bottom.
Functions
Properties
Functions
clone
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common
protected fun
clone
():
Any
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compareTo
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common
operator override fun
compareTo
(other:
ProjectionMode
):
Int
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equals
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common
operator override fun
equals
(other:
Any
?):
Boolean
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hashCode
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common
override fun
hashCode
():
Int
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toString
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common
open override fun
toString
():
String
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Properties
gameAreaRenderer
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common
val
gameAreaRenderer
:
GameAreaRenderer
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name
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common
val
name
:
String
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ordinal
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common
val
ordinal
:
Int
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