TileFile

data class TileFile(name: String, tilesPerRow: Int, tiles: List<LibgdxGraphicalTileset.TileData>)

Constructors

TileFile
Link copied to clipboard
fun TileFile()

Functions

component1
Link copied to clipboard
operator fun component1(): String
component2
Link copied to clipboard
operator fun component2(): Int
component3
Link copied to clipboard
operator fun component3(): List<LibgdxGraphicalTileset.TileData>
copy
Link copied to clipboard
fun copy(name: String, tilesPerRow: Int, tiles: List<LibgdxGraphicalTileset.TileData>): LibgdxGraphicalTileset.TileFile
equals
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
hashCode
Link copied to clipboard
open override fun hashCode(): Int
toString
Link copied to clipboard
open override fun toString(): String

Properties

name
Link copied to clipboard
var name: String
tiles
Link copied to clipboard
var tiles: List<LibgdxGraphicalTileset.TileData>
tilesPerRow
Link copied to clipboard
var tilesPerRow: Int

Sources

(source)
Link copied to clipboard