LibgdxGame

class LibgdxGame(appConfig: AppConfig, libgdxConfig: LwjglApplicationConfiguration, started: Boolean) : Game

Types

Companion
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object Companion

Functions

create
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open override fun create()
dispose
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open override fun dispose()
equals
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open operator fun equals(other: Any?): Boolean
getScreen
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open fun getScreen(): Screen
hashCode
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open fun hashCode(): Int
pause
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open override fun pause()
render
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open override fun render()
resize
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open override fun resize(p0: Int, p1: Int)
resume
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open override fun resume()
setScreen
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open fun setScreen(p0: Screen)
start
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fun start()
toString
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open fun toString(): String

Properties

libgdxApplication
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val libgdxApplication: LibgdxApplication
screen
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val screen: Screen

Sources

(source)
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