NoOpCache

class NoOpCache<T> : Cache<T>

This is a no-op cache implementation.

Constructors

NoOpCache
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common
fun NoOpCache()

Functions

equals
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common
open operator fun equals(other: Any?): Boolean
hashCode
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common
open fun hashCode(): Int
retrieveIfPresent
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common
open override fun retrieveIfPresent(key: String): Maybe<T>
Retrieves a tileset region by a key if present.
store
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common
open override fun store(key: String, obj: T): T
Caches the given object and then returns it.
toString
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common
open fun toString(): String

Sources

(source)
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