LibgdxApplications

object LibgdxApplications

Functions

buildApplication
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fun buildApplication(appConfig: AppConfig = AppConfig.defaultConfiguration(), libgdxConfig: LwjglApplicationConfiguration = LwjglApplicationConfiguration()): LibgdxApplication
Builds a new Application using the given appConfig.
buildRawApplication
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fun buildRawApplication(appConfig: AppConfig = AppConfig.defaultConfiguration()): LibgdxApplication
Builds JUST a new Application, not a libgdx game
equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
startApplication
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fun startApplication(appConfig: AppConfig = AppConfig.defaultConfiguration(), libgdxConfig: LwjglApplicationConfiguration = LwjglApplicationConfiguration()): LibgdxApplication
Builds and starts a new Application from the given appConfig.
startRawApplication
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fun startRawApplication(appConfig: AppConfig = AppConfig.defaultConfiguration()): LibgdxApplication
Starts JUST a new Application, not a libgdx game
startTileGrid
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fun startTileGrid(appConfig: AppConfig = AppConfig.defaultConfiguration(), libgdxConfig: LwjglApplicationConfiguration = LwjglApplicationConfiguration()): TileGrid
Builds and starts a new Application and returns its TileGrid.
toString
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open fun toString(): String

Sources

(source)
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