DefaultLayerState

data class DefaultLayerState(tiles: Map<Position, Tile>, tileset: TilesetResource, size: Size, id: UUID, position: Position, isHidden: Boolean) : LayerState

Functions

component1
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common
operator override fun component1(): Map<Position, Tile>
component2
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common
operator override fun component2(): TilesetResource
component3
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common
operator override fun component3(): Size
component4
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common
operator override fun component4(): UUID
component5
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common
operator override fun component5(): Position
component6
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common
operator override fun component6(): Boolean
copy
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common
fun copy(tiles: Map<Position, Tile>, tileset: TilesetResource, size: Size, id: UUID, position: Position, isHidden: Boolean): DefaultLayerState
equals
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common
open operator override fun equals(other: Any?): Boolean
hashCode
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common
open override fun hashCode(): Int
toString
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common
open override fun toString(): String

Properties

id
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common
open override val id: UUID
isHidden
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common
open override val isHidden: Boolean
position
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common
open override val position: Position
size
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common
open override val size: Size
tiles
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common
open override val tiles: Map<Position, Tile>
tileset
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common
open override val tileset: TilesetResource

Sources

(source)
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