LibgdxTextureColorizer

class LibgdxTextureColorizer : TextureTransformer<TextureRegion>

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String
transform
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open override fun transform(texture: TileTexture<TextureRegion>, tile: Tile): TileTexture<TextureRegion>

Sources

(source)
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