Package org. hexworks. zircon. api. uievent
Types
ComponentEvent
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A ComponentEvent is a component-specific event which only happens in the context of Components (not for plain TileGrids and Screens.
ComponentEventMatcher
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ComponentEventSource
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interface ComponentEventSource
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An ComponentEventSource is an object which emits ComponentEvents and can be used to listen to those events.
ComponentEventType
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KeyboardEvent
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data class KeyboardEvent(type: KeyboardEventType, key: String, code: KeyCode, ctrlDown: Boolean, altDown: Boolean, metaDown: Boolean, shiftDown: Boolean) : UIEvent
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KeyboardEventMatcher
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data class KeyboardEventMatcher(type: KeyboardEventType?, key: String?, code: KeyCode?, ctrlDown: Boolean?, altDown: Boolean?, metaDown: Boolean?, shiftDown: Boolean?)
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KeyboardEventType
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MouseEvent
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data class MouseEvent(type: MouseEventType, button: Int, position: Position) : UIEvent
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MouseEventMatcher
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data class MouseEventMatcher(type: MouseEventType?, button: Int?, position: Position?)
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MouseEventType
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Pass
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PreventDefault
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PreventDefault is an UIEventResponse which requests the prevention of any default actions for the given event.
Processed
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StopPropagation
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StopPropagation will not only prevent default actions but stops propagation altogether so the event won't reach any other listener.
UIEvent
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interface UIEvent
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An UIEvent represents an event which happens on the UI and supports event propagation (see UIEventPhase).
UIEventPhase
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UIEventResponse
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sealed class UIEventResponse
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Represents the possible responses to an UIEvent.
UIEventSource
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interface UIEventSource
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UIEventType
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interface UIEventType
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Interface for representing UI event types for a given UIEvent.