PersistentTileGraphicsState

data class PersistentTileGraphicsState(tiles: PersistentMap<Position, Tile>, tileset: TilesetResource, size: Size) : TileGraphicsState

Functions

component1
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common
operator override fun component1(): PersistentMap<Position, Tile>
component2
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common
operator override fun component2(): TilesetResource
component3
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common
operator override fun component3(): Size
copy
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common
fun copy(tiles: PersistentMap<Position, Tile>, tileset: TilesetResource, size: Size): PersistentTileGraphicsState
equals
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common
open operator override fun equals(other: Any?): Boolean
hashCode
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common
open override fun hashCode(): Int
toString
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common
open override fun toString(): String

Properties

size
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common
open override val size: Size
tiles
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common
open override val tiles: PersistentMap<Position, Tile>
tileset
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common
open override val tileset: TilesetResource

Sources

(source)
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