TileGraphicsState

interface TileGraphicsState

Represents the contents of a TileGraphics at a given moment in time.

Types

Companion
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common
object Companion

Functions

component1
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common
open operator fun component1(): Map<Position, Tile>
component2
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common
open operator fun component2(): TilesetResource
component3
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common
open operator fun component3(): Size
equals
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common
open operator fun equals(other: Any?): Boolean
hashCode
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common
open fun hashCode(): Int
toString
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common
open fun toString(): String

Properties

size
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common
abstract val size: Size
tiles
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common
abstract val tiles: Map<Position, Tile>
tileset
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common
abstract val tileset: TilesetResource

Inheritors

DefaultTileGraphicsState
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LayerState
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PersistentTileGraphicsState
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Sources

(source)
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