fun scale_color_discrete(h: Pair<Int, Int>? = null, c: Int? = null, l: Int? = null, hstart: Int? = null, direction: Int? = null, name: String? = null, breaks: List<Any>? = null, labels: List<String>? = null, limits: List<Any>? = null, naValue: Any? = null, guide: Any? = null): Scale
Qualitative color scale with evenly spaced hues for color aesthetic.
h
- pair of two numbers
Range of hues, from 0 to 360
c
- numeric in range (0,99)
Chroma (intensity of color), 0 is grey, default - 50
l
- numeric in range (0,99)
Luminance (lightness), 0 - black, 99 - white, default - 90
direction
- numeric
Direction to travel around the color wheel, 1 = clockwise (default), -1=counter-clockwise
name
- string
The name of the scale - used as the axis label or the legend title. If None, the default, the name of the scale
is taken from the first mapping used for that aesthetic.
breaks
- list of data values
A vector specifying values to display as breaks (ticks) on guides (axis)
labels
- list of strings
A vector of labels (on ticks)
limits
- list of data values
A vector specifying values to display with the scale and their order in guides (axis).