TileLayerData

TileLayerData

Tile layer data object stores info about how to render a tile

Constructor

# new TileLayerData(tileopt, directionopt, mirroropt, coloropt)

Create a tile layer data object
Parameters:
Name Type Attributes Default Description
tile Number <optional>
The tile to use, untextured if undefined
direction Number <optional>
0 Integer direction of tile, in 90 degree increments
mirror Boolean <optional>
0 If the tile should be mirrored along the x axis
color Color <optional>
new Color(1,1,1) Color of the tile

Methods

# clear()

Set this tile to clear, it will not be rendered