Module: SynchronizedOverlay

Methods

destroy()

Destroys the overlay, removing all its listeners and elements
Source:

getScene() → (non-null) {Cesium.Scene}

Get the scene associated with this overlay.
Source:
See:
  • ol.Overlay.prototype.getMap
Returns:
The scene that the overlay is part of.
Type
Cesium.Scene

handleElementChanged()

Source:

handleMapChanged()

Source:

handlePositionChanged()

Source:

updatePixelPosition()

Source: