Methods
destroy()
Destroys the overlay, removing all its listeners and elements
- Source:
getScene() → (non-null) {Cesium.Scene}
Get the scene associated with this overlay.
- Source:
- See:
-
- ol.Overlay.prototype.getMap
Returns:
The scene that the overlay is part of.
- Type
- Cesium.Scene
handleElementChanged()
- Source:
handleMapChanged()
- Source:
handlePositionChanged()
- Source:
updatePixelPosition()
- Source: