NVSceneDataVisualizer - visualize all the captured data (image buffer and object annotation info) using material, UI. More...
Public Member Functions | |
virtual bool | CanHandleMoreData () const override |
Check whether this handler can process more scene data If it can't then we should stop getting more data until it's available again. More... | |
UTextureRenderTarget2D * | GetTexture (const FString &VizName) |
TArray< FString > | GetVizNameList () const |
virtual bool | HandleSceneAnnotationData (const TSharedPtr< FJsonObject > &CapturedData, class UNVSceneFeatureExtractor_AnnotationData *CapturedFeatureExtractor, class UNVSceneCapturerViewpointComponent *CapturedViewpoint, int32 FrameIndex) override |
Handle the annotation data captured from the scene. More... | |
virtual bool | HandleScenePixelsData (const FNVTexturePixelData &CapturedPixelData, UNVSceneFeatureExtractor_PixelData *CapturedFeatureExtractor, UNVSceneCapturerViewpointComponent *CapturedViewpoint, int32 FrameIndex) override |
Handle the pixels data captured from the scene. More... | |
virtual void | Init () |
virtual bool | IsHandlingData () const override |
virtual void | OnCapturingCompleted () override |
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virtual void | OnStartCapturingSceneData () |
virtual void | OnStopCapturingSceneData () |
Protected Attributes | |
TMap< FString, UTextureRenderTarget2D * > | VizTextureMap |
Map between a feature extractor name and its visualized texture. More... | |
NVSceneDataVisualizer - visualize all the captured data (image buffer and object annotation info) using material, UI.
Definition at line 187 of file NVSceneDataHandler.h.
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overridevirtual |
Check whether this handler can process more scene data If it can't then we should stop getting more data until it's available again.
Reimplemented from UNVSceneDataHandler.
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overridevirtual |
Handle the annotation data captured from the scene.
CapturedData | - The scene's annotated data |
CapturedFeatureExtractor | - The feature extractor which captured the data |
CapturedViewpoint | - The viewpoint which captured the data |
FrameIndex | - The frame when the data is captured |
Reimplemented from UNVSceneDataHandler.
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overridevirtual |
Handle the pixels data captured from the scene.
CapturedPixelData | - The scene's pixels data |
CapturedFeatureExtractor | - The feature extractor which captured the data |
CapturedViewpoint | - The viewpoint which captured the data |
FrameIndex | - The frame when the data is captured |
Reimplemented from UNVSceneDataHandler.
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protected |
Map between a feature extractor name and its visualized texture.
Definition at line 226 of file NVSceneDataHandler.h.