NVIDIA DeepLearning Dataset Synthesizer (NDDS)
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ANVSceneMarker_FocalPoint Class Reference
+ Inheritance diagram for ANVSceneMarker_FocalPoint:
+ Collaboration diagram for ANVSceneMarker_FocalPoint:

Public Member Functions

 ANVSceneMarker_FocalPoint (const FObjectInitializer &ObjectInitializer)
 
- Public Member Functions inherited from INVSceneMarkerInterface
void AddObserver (AActor *NewObserver)
 
virtual FNVSceneMarkerComponentGetSceneMarkerComponent ()=0
 
virtual const
FNVSceneMarkerComponent
GetSceneMarkerComponent () const
 
bool IsActive () const
 
void RemoveAllObservers ()
 

Protected Member Functions

 NV_DECLARE_SCENE_MARKER_INTERFACE (SceneMarker)
 
virtual void OnObserverAdded (AActor *NewObserver) override
 
virtual void OnObserverRemoved (AActor *NewObserver) override
 

Protected Attributes

class UBillboardComponent * BillboardComponent
 
bool bUseOrbitalMovement
 
FNVSceneMarkerComponent SceneMarker
 
class USpringArmComponent * SpringArm_ViewPointComponent
 

Detailed Description

ANVSceneMarker_FocalPoint - The scene marker actors are placed in the map and control how the capturer move around

Definition at line 23 of file NVSceneMarker_FocalPoint.h.


The documentation for this class was generated from the following file: