13 #include "DomainRandomizationDNNPCH.h"
14 #include "SpatialLayoutGenerator.h"
15 #include "SpatialLayoutGenerator_Grid2d.generated.h"
28 virtual TArray<FTransform> GetTransformForActors(
const FTransform& LayoutTransform, uint32 TotalNumberOfActors)
const;
32 UPROPERTY(EditAnywhere, Category = GridLayout, meta = (UIMin = 1))
36 UPROPERTY(EditAnywhere, Category = GridLayout, meta = (UIMin = 1))
37 uint32 GridColumnCount;
40 UPROPERTY(EditAnywhere, Category = GridLayout)
41 FVector2D GridCellSize;