NVIDIA DeepLearning Dataset Synthesizer (NDDS)
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URandomComponentBase Class Reference
+ Inheritance diagram for URandomComponentBase:
+ Collaboration diagram for URandomComponentBase:

Public Member Functions

void Randomize ()
 
bool ShouldRandomize () const
 
void StartRandomizing ()
 
void StopRandomizing ()
 

Protected Member Functions

virtual void BeginPlay () override
 
virtual void EndPlay (const EEndPlayReason::Type EndPlayReason) override
 
virtual void OnFinishedRandomization ()
 
void OnRandomization ()
 
virtual void OnRandomization_Implementation ()
 
virtual void PostLoad () override
 
virtual void TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override
 

Protected Attributes

bool bAlreadyRandomized
 
bool bOnlyRandomizeOnce
 
bool bShouldRandomize
 
float CountdownUntilNextRandomization
 
FFloatInterval RandomizationDurationInterval
 
FFloatRange RandomizationDurationRange
 

Detailed Description

Definition at line 19 of file RandomComponentBase.h.


The documentation for this class was generated from the following file: