NVIDIA DeepLearning Dataset Synthesizer (NDDS)
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URandomRotationComponent Class Reference
+ Inheritance diagram for URandomRotationComponent:
+ Collaboration diagram for URandomRotationComponent:

Protected Member Functions

void BeginPlay () override
 
void OnRandomization_Implementation () override
 
- Protected Member Functions inherited from URandomComponentBase
virtual void EndPlay (const EEndPlayReason::Type EndPlayReason) override
 
virtual void OnFinishedRandomization ()
 
void OnRandomization ()
 
virtual void PostLoad () override
 
virtual void TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override
 

Protected Attributes

bool bRelatedToOriginRotation
 
FRotator OriginalRotation
 
FRandomRotationData RandomRotationData
 
- Protected Attributes inherited from URandomComponentBase
bool bAlreadyRandomized
 
bool bOnlyRandomizeOnce
 
bool bShouldRandomize
 
float CountdownUntilNextRandomization
 
FFloatInterval RandomizationDurationInterval
 
FFloatRange RandomizationDurationRange
 

Additional Inherited Members

- Public Member Functions inherited from URandomComponentBase
void Randomize ()
 
bool ShouldRandomize () const
 
void StartRandomizing ()
 
void StopRandomizing ()
 

Detailed Description

Definition at line 20 of file RandomRotationComponent.h.


The documentation for this class was generated from the following file: