NVIDIA DeepLearning Dataset Synthesizer (NDDS)
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UNVSceneFeatureExtractor Class Reference
+ Inheritance diagram for UNVSceneFeatureExtractor:
+ Collaboration diagram for UNVSceneFeatureExtractor:

Public Member Functions

 UNVSceneFeatureExtractor (const FObjectInitializer &ObjectInitializer)
 
FString GetDisplayName () const
 
virtual class UWorld * GetWorld () const override
 
void Init (UNVSceneCapturerViewpointComponent *InOwnerViewpoint)
 
bool IsEnabled () const
 
virtual void StartCapturing ()
 
virtual void StopCapturing ()
 
virtual void UpdateCapturerSettings ()
 

Public Attributes

bool bIsEnabled
 If true, the feature extractor will capture otherwise it won't ToDo: Move to protected. More...
 
FString Description
 
FString DisplayName
 Name of the feature extractor to show. More...
 
FString ExportFileNamePostfix
 The string to add to the end of the exported file's name captured from this feature extractor. e.g: "depth", "mask" ... More...
 

Protected Member Functions

virtual void UpdateSettings ()
 

Protected Attributes

bool bCapturing
 
ANVSceneCapturerActorOwnerCapturer
 
UNVSceneCapturerViewpointComponentOwnerViewpoint
 

Detailed Description

Definition at line 39 of file NVSceneFeatureExtractor.h.

Member Data Documentation

bool UNVSceneFeatureExtractor::bIsEnabled

If true, the feature extractor will capture otherwise it won't ToDo: Move to protected.

Definition at line 64 of file NVSceneFeatureExtractor.h.

FString UNVSceneFeatureExtractor::DisplayName

Name of the feature extractor to show.

Definition at line 67 of file NVSceneFeatureExtractor.h.

FString UNVSceneFeatureExtractor::ExportFileNamePostfix

The string to add to the end of the exported file's name captured from this feature extractor. e.g: "depth", "mask" ...

Definition at line 73 of file NVSceneFeatureExtractor.h.


The documentation for this class was generated from the following file: