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void | AddFrameDuration (float NewDuration, bool bIncreaseFrame=false) |
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float | GetFPS () const |
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int32 | GetTotalFrameCount () const |
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void | IncreaseFrameCount (int AdditionalFrameCount=1) |
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void | Reset () |
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void | SetFrameCount (int NewFrameCount) |
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float | CachedFPS |
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float | FPSAccumulatedDuration |
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int | FPSAccumulatedFrames |
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int32 | TotalFrameCount |
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Definition at line 527 of file NVSceneCapturerUtils.h.
The documentation for this struct was generated from the following file: