OVERVIEW:
Guard nodes are items used to control and spawn guards in all the
cities.
FEATURES:
Guard nodes listen to speech
events in a radius of 30 tiles.
Guard nodes search for
criminals in a radius of 30 tiles.
Guard nodes receive events from
merchant nodes.
Guard nodes send events to
nearby guards to attack criminals
Guard nodes spawn their own
guards as needed, and will replace any guards that may be killed in the
line of duty.
Guards do not listen directly for guard calls, so they consume less CPU
cycles.
Guards do listen for certain keywords at a very close range. so a
player must be close to them to get a response.
It is very difficult to kill a town guard as they will heal and cure
themselves if they reach half health or are poisoned.