public class bvec4 extends bvec
ALPHA, BLANK, BRIGHTNESS, CARTESIAN, CENTER, CHAOS, CIRCULAR, CLOSE, CORNER, CORNERS, COS, DIAGONAL, DIAMETER, DRAW, DYNAMIC, EAST, EQUATION, EULER, FIT, FLUID, G, GOLD_ANGLE, GOLD_NUMBER, GRAVITY, HORIZONTAL, HUE, MAGNETIC, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MIX, NONE, NORTH, NORTH_EAST, NORTH_WEST, NOTHING, NULL, OPEN, ORDER, PERLIN, PHI, PI, PIXEL, POLAR, RADIUS, RAND, ROOT2, SATURATION, SCALE, SIN, SOUTH, SOUTH_EAST, SOUTH_WEST, STAR, STATIC, TAN, TAU, TRIG_0, TRIG_1, TRIG_2, TRIG_3, TRIG_4, TWO_PI, VERSION, VERTICAL, WEST
ABRICOT, ACAJOU, AMARANTE, AMBRE, ARGENT, AUBERGINE, AZUR, BIS, BISTRE, BLACK, BLANC, BLEU, BLOND, BLOOD, BLUE, BOUTEILLE, BRIQUE, BRONZE, BROWN, CAERULEUM, CAFE, CANARD, CANELLE, CAPUCINE, CARMIN, CARMINE, CAROTTE, CELESTE, CERISE, CHAMOIS, CHARTREUSE, CHOCOLAT, CIEL, CITROUILLE, COBALT, COFFEE, COLOMBIN, CORAIL, CYAN, EVEQUE, FRANCE, FUSCHIA, GOLD, GRAY, GRAY_MEDIUM, GREEN, GRENAT, GRIS, GRIS_MOYEN, GUEULES, IMPERIAL, JAUNE, LAPIS_LAZULI, LAVANDE, LILAS, LIME, LIN, LUNE, MAGENTA, MANDARINE, MARRON, MAUVE, MIMOSA, MOON, MOUNTBATTEN, NANKIN, NAPLE, NOIR, NOISETTE, NUIT, OCRE, OCRE_JAUNE, OCRE_ROUGE, OLIVE, OR, ORANGE, OUTREMER, PAYNE, PERLE, PERROQUET, PINK, PISTACHE, POURPRE, PRUNE, PURPLE, RED, ROSE, ROUGE, SANG, SAPIN, SAUGE, SEPIA, SHAKUDOU, SILVER, SINOPLE, SMALT, SOURIS, TAUPE, TILLEUL, TURQUOISE, VERMILLON, VERT, VERT_D_EAU, VERT_DE_GRIS, VESSIE, VIOLET, WHITE, YELLOW, ZINZOLIN
Constructor and Description |
---|
bvec4(boolean arg) |
bvec4(boolean[] source) |
bvec4(boolean x,
boolean y,
boolean z,
boolean w) |
bvec4(bvec b) |
Modifier and Type | Method and Description |
---|---|
bvec4 |
set(boolean arg) |
bvec4 |
set(boolean[] source) |
bvec4 |
set(boolean x,
boolean y,
boolean z,
boolean w)
set
|
bvec4 |
set(bvec v) |
java.lang.String |
toString() |
bvec4 |
w(boolean w) |
bvec4 |
x(boolean x) |
bvec4 |
y(boolean y) |
bvec4 |
z(boolean z) |
a, ab, abc, abcd, abcde, abcdef, array, b, c, d, e, f, get_size, w, x, xy, xyz, xyzw, y, z
random_next_gaussian, random_next_gaussian, random_next_gaussian, random_next_gaussian
public bvec4(boolean x, boolean y, boolean z, boolean w)
public bvec4(boolean arg)
public bvec4(bvec b)
public bvec4(boolean[] source)
public bvec4 set(boolean x, boolean y, boolean z, boolean w)
x
- y
- z
- w
- public bvec4 set(boolean arg)
public bvec4 set(boolean[] source)
public bvec4 x(boolean x)
public bvec4 y(boolean y)
public bvec4 z(boolean z)
public bvec4 w(boolean w)
public java.lang.String toString()
toString
in class java.lang.Object