public abstract class vec extends BigBang
Modifier and Type | Field and Description |
---|---|
float |
e |
float |
f |
float |
p |
float |
q |
float |
s |
int |
size |
float |
t |
float |
u |
float |
v |
float |
w |
float |
x |
float |
y |
float |
z |
ALPHA, BLANK, BRIGHTNESS, CARTESIAN, CENTER, CHAOS, CIRCULAR, CLOSE, CORNER, CORNERS, COS, DIAGONAL, DIAMETER, DRAW, DYNAMIC, EAST, EQUATION, EULER, FIT, FLUID, G, GOLD_ANGLE, GOLD_NUMBER, GRAVITY, HORIZONTAL, HUE, MAGNETIC, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MIX, NONE, NORTH, NORTH_EAST, NORTH_WEST, NOTHING, NULL, OPEN, ORDER, PERLIN, PHI, PI, PIXEL, POLAR, RADIUS, RAND, ROOT2, SATURATION, SCALE, SIN, SOUTH, SOUTH_EAST, SOUTH_WEST, STAR, STATIC, TAN, TAU, TRIG_0, TRIG_1, TRIG_2, TRIG_3, TRIG_4, TWO_PI, VERSION, VERTICAL, WEST
ABRICOT, ACAJOU, AMARANTE, AMBRE, ARGENT, AUBERGINE, AZUR, BIS, BISTRE, BLACK, BLANC, BLEU, BLOND, BLOOD, BLUE, BOUTEILLE, BRIQUE, BRONZE, BROWN, CAERULEUM, CAFE, CANARD, CANELLE, CAPUCINE, CARMIN, CARMINE, CAROTTE, CELESTE, CERISE, CHAMOIS, CHARTREUSE, CHOCOLAT, CIEL, CITROUILLE, COBALT, COFFEE, COLOMBIN, CORAIL, CYAN, EVEQUE, FRANCE, FUSCHIA, GOLD, GRAY, GRAY_MEDIUM, GREEN, GRENAT, GRIS, GRIS_MOYEN, GUEULES, IMPERIAL, JAUNE, LAPIS_LAZULI, LAVANDE, LILAS, LIME, LIN, LUNE, MAGENTA, MANDARINE, MARRON, MAUVE, MIMOSA, MOON, MOUNTBATTEN, NANKIN, NAPLE, NOIR, NOISETTE, NUIT, OCRE, OCRE_JAUNE, OCRE_ROUGE, OLIVE, OR, ORANGE, OUTREMER, PAYNE, PERLE, PERROQUET, PINK, PISTACHE, POURPRE, PRUNE, PURPLE, RED, ROSE, ROUGE, SANG, SAPIN, SAUGE, SEPIA, SHAKUDOU, SILVER, SINOPLE, SMALT, SOURIS, TAUPE, TILLEUL, TURQUOISE, VERMILLON, VERT, VERT_D_EAU, VERT_DE_GRIS, VESSIE, VIOLET, WHITE, YELLOW, ZINZOLIN
Constructor and Description |
---|
vec(int size) |
all, all, all, all, all, any, any, any, any, any, clamp, clamp, clamp, clamp, equal, equal, equal, equal, equal, equal, equal, equal, fract, fract, fract, fract, greaterThan, greaterThan, greaterThan, greaterThan, greaterThan, greaterThan, greaterThan, greaterThan, greaterThanEqual, greaterThanEqual, greaterThanEqual, greaterThanEqual, greaterThanEqual, greaterThanEqual, greaterThanEqual, greaterThanEqual, lessThan, lessThan, lessThan, lessThan, lessThan, lessThan, lessThan, lessThan, lessThanEqual, lessThanEqual, lessThanEqual, lessThanEqual, lessThanEqual, lessThanEqual, lessThanEqual, lessThanEqual, mix, mix, mix, mix, mod, mod, mod, mod, mod, mod, mod, random_next_gaussian, random_next_gaussian, random_next_gaussian, random_next_gaussian, sign, sign, sign, sign, sign, sign, sign, sign, smoothstep, smoothstep, smoothstep, smoothstep, step, step, step, step
public int size
public float x
public float y
public float z
public float w
public float e
public float f
public float s
public float t
public float p
public float q
public float u
public float v
public int get_size()
public float[] array()
public float max()
public float min()
public float x()
public float y()
public float z()
public float w()
public float a()
public float b()
public float c()
public float d()
public float e()
public float f()
public float s()
public float t()
public float p()
public float q()
public float u()
public float v()
public float red()
public float gre()
public float blu()
public float hue()
public float sat()
public float bri()
public float alp()
public vec2 uv()
public vec2 st()
public vec2 pq()
public vec3 rgb()
public vec3 hsb()
public vec4 stpq()
public vec4 rgba()
public vec4 hsba()
public vec2 ab()
public vec3 abc()
public vec4 abcd()
public vec5 abcde()
public vec6 abcdef()
public vec2 ww()
public vec2 wx()
public vec2 wy()
public vec2 wz()
public vec2 xw()
public vec2 xx()
public vec2 xy()
public vec2 xz()
public vec2 yw()
public vec2 yx()
public vec2 yy()
public vec2 yz()
public vec2 zw()
public vec2 zx()
public vec2 zy()
public vec2 zz()
public vec3 www()
public vec3 wwx()
public vec3 wwy()
public vec3 wwz()
public vec3 wxw()
public vec3 wxx()
public vec3 wxy()
public vec3 wxz()
public vec3 wyw()
public vec3 wyx()
public vec3 wyy()
public vec3 wyz()
public vec3 wzw()
public vec3 wzx()
public vec3 wzy()
public vec3 wzz()
public vec3 xww()
public vec3 xwx()
public vec3 xwy()
public vec3 xwz()
public vec3 xxw()
public vec3 xxx()
public vec3 xxy()
public vec3 xxz()
public vec3 xyw()
public vec3 xyx()
public vec3 xyy()
public vec3 xyz()
public vec3 xzw()
public vec3 xzx()
public vec3 xzy()
public vec3 yww()
public vec3 ywx()
public vec3 ywy()
public vec3 ywz()
public vec3 yxw()
public vec3 yxx()
public vec3 yxy()
public vec3 yxz()
public vec3 yyw()
public vec3 yyx()
public vec3 yyy()
public vec3 yyz()
public vec3 yzw()
public vec3 yzx()
public vec3 yzy()
public vec3 zww()
public vec3 zwx()
public vec3 zwy()
public vec3 zwz()
public vec3 zxw()
public vec3 zxx()
public vec3 zxy()
public vec3 zxz()
public vec3 zyw()
public vec3 zyx()
public vec3 zyy()
public vec3 zyz()
public vec3 zzw()
public vec3 zzx()
public vec3 zzy()
public vec3 zzz()
public vec4 wwww()
public vec4 wwwx()
public vec4 wwwy()
public vec4 wwwz()
public vec4 wwxw()
public vec4 wwxx()
public vec4 wwxy()
public vec4 wwxz()
public vec4 wwyw()
public vec4 wwyx()
public vec4 wwyy()
public vec4 wwyz()
public vec4 wwzw()
public vec4 wwzx()
public vec4 wwzy()
public vec4 wwzz()
public vec4 wxww()
public vec4 wxwx()
public vec4 wxwy()
public vec4 wxwz()
public vec4 wxxw()
public vec4 wxxx()
public vec4 wxxy()
public vec4 wxxz()
public vec4 wxyw()
public vec4 wxyx()
public vec4 wxyy()
public vec4 wxyz()
public vec4 wxzw()
public vec4 wxzx()
public vec4 wxzy()
public vec4 wxzz()
public vec4 wyww()
public vec4 wywx()
public vec4 wywy()
public vec4 wywz()
public vec4 wyxw()
public vec4 wyxx()
public vec4 wyxy()
public vec4 wyxz()
public vec4 wyyw()
public vec4 wyyx()
public vec4 wyyy()
public vec4 wyyz()
public vec4 wyzw()
public vec4 wyzx()
public vec4 wyzy()
public vec4 wzww()
public vec4 wzwx()
public vec4 wzwy()
public vec4 wzwz()
public vec4 wzxw()
public vec4 wzxx()
public vec4 wzxy()
public vec4 wzxz()
public vec4 wzyw()
public vec4 wzyx()
public vec4 wzyy()
public vec4 wzyz()
public vec4 wzzw()
public vec4 wzzx()
public vec4 wzzy()
public vec4 wzzz()
public vec4 xwww()
public vec4 xwwx()
public vec4 xwwy()
public vec4 xwwz()
public vec4 xwxw()
public vec4 xwxx()
public vec4 xwxy()
public vec4 xwxz()
public vec4 xwyw()
public vec4 xwyx()
public vec4 xwyy()
public vec4 xwyz()
public vec4 xwzw()
public vec4 xwzx()
public vec4 xwzy()
public vec4 xwzz()
public vec4 xxww()
public vec4 xxwx()
public vec4 xxwy()
public vec4 xxwz()
public vec4 xxxw()
public vec4 xxxx()
public vec4 xxxy()
public vec4 xxxz()
public vec4 xxyw()
public vec4 xxyx()
public vec4 xxyy()
public vec4 xxyz()
public vec4 xxzw()
public vec4 xxzx()
public vec4 xxzy()
public vec4 xxzz()
public vec4 xyww()
public vec4 xywx()
public vec4 xywy()
public vec4 xywz()
public vec4 xyxw()
public vec4 xyxx()
public vec4 xyxy()
public vec4 xyxz()
public vec4 xyyw()
public vec4 xyyx()
public vec4 xyyy()
public vec4 xyyz()
public vec4 xyzw()
public vec4 xyzx()
public vec4 xyzy()
public vec4 xyzz()
public vec4 xzww()
public vec4 xzwx()
public vec4 xzwy()
public vec4 xzwz()
public vec4 xzxw()
public vec4 xzxx()
public vec4 xzxy()
public vec4 xzxz()
public vec4 xzyw()
public vec4 xzyx()
public vec4 xzyy()
public vec4 xzyz()
public vec4 xzzw()
public vec4 xzzx()
public vec4 xzzy()
public vec4 xzzz()
public vec4 ywww()
public vec4 ywwx()
public vec4 ywwy()
public vec4 ywwz()
public vec4 ywxw()
public vec4 ywxx()
public vec4 ywxy()
public vec4 ywxz()
public vec4 ywyw()
public vec4 ywyx()
public vec4 ywyy()
public vec4 ywyz()
public vec4 ywzw()
public vec4 ywzx()
public vec4 ywzy()
public vec4 ywzz()
public vec4 yxww()
public vec4 yxwx()
public vec4 yxwy()
public vec4 yxwz()
public vec4 yxxw()
public vec4 yxxx()
public vec4 yxxy()
public vec4 yxxz()
public vec4 yxyw()
public vec4 yxyx()
public vec4 yxyy()
public vec4 yxyz()
public vec4 yxzw()
public vec4 yxzx()
public vec4 yxzy()
public vec4 yxzz()
public vec4 yyww()
public vec4 yywx()
public vec4 yywy()
public vec4 yywz()
public vec4 yyxw()
public vec4 yyxx()
public vec4 yyxy()
public vec4 yyxz()
public vec4 yyyw()
public vec4 yyyx()
public vec4 yyyy()
public vec4 yyyz()
public vec4 yyzw()
public vec4 yyzx()
public vec4 yyzy()
public vec4 yyzz()
public vec4 yzww()
public vec4 yzwx()
public vec4 yzwy()
public vec4 yzwz()
public vec4 yzxw()
public vec4 yzxx()
public vec4 yzxy()
public vec4 yzxz()
public vec4 yzyw()
public vec4 yzyx()
public vec4 yzyy()
public vec4 yzyz()
public vec4 yzzw()
public vec4 yzzx()
public vec4 yzzy()
public vec4 yzzz()
public vec4 zwww()
public vec4 zwwx()
public vec4 zwwy()
public vec4 zwwz()
public vec4 zwxw()
public vec4 zwxx()
public vec4 zwxy()
public vec4 zwxz()
public vec4 zwyw()
public vec4 zwyx()
public vec4 zwyy()
public vec4 zwyz()
public vec4 zwzw()
public vec4 zwzx()
public vec4 zwzy()
public vec4 zwzz()
public vec4 zxww()
public vec4 zxwx()
public vec4 zxwy()
public vec4 zxwz()
public vec4 zxxw()
public vec4 zxxx()
public vec4 zxxy()
public vec4 zxxz()
public vec4 zxyw()
public vec4 zxyx()
public vec4 zxyy()
public vec4 zxyz()
public vec4 zxzw()
public vec4 zxzx()
public vec4 zxzy()
public vec4 zxzz()
public vec4 zyww()
public vec4 zywx()
public vec4 zywy()
public vec4 zywz()
public vec4 zyxw()
public vec4 zyxx()
public vec4 zyxy()
public vec4 zyxz()
public vec4 zyyw()
public vec4 zyyx()
public vec4 zyyy()
public vec4 zyyz()
public vec4 zyzw()
public vec4 zyzx()
public vec4 zyzy()
public vec4 zyzz()
public vec4 zzww()
public vec4 zzwx()
public vec4 zzwy()
public vec4 zzwz()
public vec4 zzxw()
public vec4 zzxx()
public vec4 zzxy()
public vec4 zzxz()
public vec4 zzyw()
public vec4 zzyx()
public vec4 zzyy()
public vec4 zzyz()
public vec4 zzzw()
public vec4 zzzx()
public vec4 zzzy()
public vec4 zzzz()