Custom Asteroids
1.0.0
A mod for Kerbal Space Program that lets users control where asteroids appear
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Todo List
Class
CustomAsteroidSpawner
Make this class sufficiently generic to be replaceable by third-party implementations
Member
Options.Load
()
Can I make Load() atomic?
Member
Options.Save
()
Identify exception conditions
File
Population.cs
Refactor this file
Member
Population.drawOrbit
()
Break up this function
Class
Population.PeriRange
I don't think that PeriRange is a subtype of
ValueRange
in the Liskov sense... check!
Class
Population.PhaseRange
I don't think that PhaseRange is a subtype of
ValueRange
in the Liskov sense... check!
Class
Population.SizeRange
I don't think that SizeRange is a subtype of
ValueRange
in the Liskov sense... check!
Class
PopulationLoader
Clean up this class
Member
PopulationLoader.Load
()
Can I make Load() atomic?
Member
SetupSpawner.OnDestroy
()
What exceptions are thrown by StopCoroutine?
Member
SetupSpawner.Start
()
What exceptions are thrown by StartCoroutine?
Member
SpawnCatcher.OnDestroy
()
What exceptions are thrown by GameEvents.onVesselCreate.*?
Member
SpawnCatcher.Start
()
What exceptions are thrown by GameEvents.onVesselCreate.*?
Class
ValueRange
Find a way to make values private!
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