Custom Asteroids  1.1.0
A mod for Kerbal Space Program that lets users control where asteroids appear
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Todo List
Class CustomAsteroidSpawner
Make this class sufficiently generic to be replaceable by third-party implementations
Member Options.Load ()
Can I make Load() atomic?
Member Options.Save ()
Identify exception conditions
File Population.cs
Refactor this file
Member Population.drawOrbit ()
Break up this function
Class Population.PeriRange
I don't think that PeriRange is a subtype of ValueRange in the Liskov sense... check!
Class Population.PhaseRange
I don't think that PhaseRange is a subtype of ValueRange in the Liskov sense... check!
Class Population.SizeRange
I don't think that SizeRange is a subtype of ValueRange in the Liskov sense... check!
Class PopulationLoader
Clean up this class
Member PopulationLoader.Load ()
Can I make Load() atomic?
Member SetupSpawner.OnDestroy ()
What exceptions are thrown by StopCoroutine?
Member SetupSpawner.Start ()
What exceptions are thrown by StartCoroutine?
Member SpawnCatcher.OnDestroy ()
What exceptions are thrown by GameEvents.onVesselCreate.*?
Member SpawnCatcher.Start ()
What exceptions are thrown by GameEvents.onVesselCreate.*?
Class ValueRange
Find a way to make values private!