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Custom Asteroids
1.1.0
A mod for Kerbal Space Program that lets users control where asteroids appear
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Classes | |
class | AsteroidManager |
Central class for controlling asteroid orbits. More... | |
class | Options |
Stores a set of configuration options for Custom Asteroids. More... | |
class | PopulationLoader |
Stores raw asteroid data. More... | |
class | SSFlight |
Workaround to let SetupSpawner be run in multiple specific scenes. More... | |
class | SSSpaceCenter |
Workaround to let SetupSpawner be run in multiple specific scenes. More... | |
class | SSTrackingStation |
Workaround to let SetupSpawner be run in multiple specific scenes. More... | |
class | SetupSpawner |
Checks relationship between stock and custom spawners. More... | |
class | CustomAsteroidSpawner |
Class determining when and where asteroids may be spawned. More... | |
class | Population |
Represents a set of asteroids with similar orbits. More... | |
class | RandomDist |
Contains static methods for random number distributions. More... | |
class | SCFlight |
Workaround to let SpawnCatcher be run in multiple specific scenes. More... | |
class | SCSpaceCenter |
Workaround to let SpawnCatcher be run in multiple specific scenes. More... | |
class | SCTrackingStation |
Workaround to let SpawnCatcher be run in multiple specific scenes. More... | |
class | SpawnCatcher |
Class for identifying and manipulating new asteroids before they are seen by the player. More... | |
class | Util |
General-purpose functions that don't belong elsewhere. More... | |