9 std::list<Ball*> balls;
14 const Vector2 starting_ball_position = {930, 350};
Definition: drawable.hpp:13
Drawable()
Sets the sprites' IDs.
Definition: drawable.cpp:8
Definition: game_scene.hpp:7
virtual ~GameScene()=default
void Create() override
Definition: game_scene.cpp:3
void Update() override
Definition: game_scene.cpp:66
GameScene()
Definition: game_scene.hpp:17