#include <ui_elements.hpp>
◆ UIElement()
UIElement::UIElement |
( |
Rectangle |
bounds, |
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float |
rotation |
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) |
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inline |
◆ ~UIElement()
virtual UIElement::~UIElement |
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| ) |
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virtualdefault |
◆ GetPosition()
Vector2 UIElement::GetPosition |
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| ) |
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◆ GetRotation()
float UIElement::GetRotation |
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| ) |
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◆ GetSize()
Vector2 UIElement::GetSize |
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| ) |
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◆ SetPosition()
void UIElement::SetPosition |
( |
Vector2 |
position | ) |
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◆ SetRotation()
void UIElement::SetRotation |
( |
float |
rotation | ) |
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◆ SetSize()
void UIElement::SetSize |
( |
Vector2 |
size | ) |
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◆ bounds
Rectangle UIElement::bounds |
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protected |
◆ rotation
float UIElement::rotation |
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protected |