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Coverage for "SectionModel.swift" : 84.76%

(89 of 105 relevant lines covered)

ChatLayout/Classes/Core/Model/SectionModel.swift

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//
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// ChatLayout
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// SectionModel.swift
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// https://github.com/ekazaev/ChatLayout
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//
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// Created by Eugene Kazaev in 2020-2022.
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// Distributed under the MIT license.
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//
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// Become a sponsor:
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// https://github.com/sponsors/ekazaev
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//
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import Foundation
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import UIKit
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struct SectionModel {
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    let id: UUID
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    private(set) var header: ItemModel?
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    private(set) var footer: ItemModel?
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    private(set) var items: [ItemModel]
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    var offsetY: CGFloat = 0
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    private unowned var collectionLayout: ChatLayoutRepresentation
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    var frame: CGRect {
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        let additionalInsets = collectionLayout.settings.additionalInsets
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        return CGRect(x: 0,
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                      y: offsetY,
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                      width: collectionLayout.visibleBounds.width - additionalInsets.left - additionalInsets.right,
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                      height: height)
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    }
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    var height: CGFloat {
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        if let footer = footer {
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            return footer.frame.maxY
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        } else {
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            guard let lastItem = items.last else {
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                return header?.frame.maxY ?? .zero
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            }
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            return lastItem.locationHeight
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        }
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    }
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    var locationHeight: CGFloat {
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        offsetY + height
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    }
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    init(id: UUID = UUID(),
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         header: ItemModel?,
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         footer: ItemModel?,
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         items: [ItemModel] = [],
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         collectionLayout: ChatLayoutRepresentation) {
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        self.id = id
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        self.items = items
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        self.collectionLayout = collectionLayout
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        self.header = header
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        self.footer = footer
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    }
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    mutating func assembleLayout() {
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        var offsetY: CGFloat = 0
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        if header != nil {
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            header?.offsetY = 0
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            offsetY += header?.frame.height ?? 0
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        }
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        items.withUnsafeMutableBufferPointer { directlyMutableItems in
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            for rowIndex in 0..<directlyMutableItems.count {
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                directlyMutableItems[rowIndex].offsetY = offsetY
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                offsetY += directlyMutableItems[rowIndex].height + collectionLayout.settings.interItemSpacing
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            }
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        }
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        if footer != nil {
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            footer?.offsetY = offsetY
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        }
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    }
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    // MARK: To use when its is important to make the correct insertion
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    mutating func setAndAssemble(header: ItemModel) {
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        guard let oldHeader = self.header else {
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            self.header = header
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            offsetEverything(below: -1, by: header.height)
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            return
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        }
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        #if DEBUG
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        if header.id != oldHeader.id {
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            assertionFailure("Internal inconsistency.")
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        }
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        #endif
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        self.header = header
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        let heightDiff = header.height - oldHeader.height
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        offsetEverything(below: -1, by: heightDiff)
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    }
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    mutating func setAndAssemble(item: ItemModel, at index: Int) {
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        guard index < items.count else {
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            assertionFailure("Incorrect item index.")
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            return
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        }
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        let oldItem = items[index]
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        #if DEBUG
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        if item.id != oldItem.id {
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            assertionFailure("Internal inconsistency.")
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        }
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        #endif
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        items[index] = item
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        let heightDiff = item.height - oldItem.height
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        offsetEverything(below: index, by: heightDiff)
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    }
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    mutating func setAndAssemble(footer: ItemModel) {
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        #if DEBUG
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        if let oldFooter = self.footer,
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           footer.id != oldFooter.id {
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            assertionFailure("Internal inconsistency.")
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        }
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        #endif
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        self.footer = footer
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    }
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    // MARK: Just updaters
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    mutating func set(header: ItemModel?) {
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        self.header = header
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    }
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    mutating func set(items: [ItemModel]) {
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        self.items = items
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    }
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    mutating func set(footer: ItemModel?) {
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        guard let _ = self.footer, let _ = footer else {
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            self.footer = footer
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            return
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        }
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        self.footer = footer
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    }
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    private mutating func offsetEverything(below index: Int, by heightDiff: CGFloat) {
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        guard heightDiff != 0 else {
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            return
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        }
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        if index < items.count &- 1 {
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            let nextIndex = index &+ 1
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            items.withUnsafeMutableBufferPointer { directlyMutableItems in
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                DispatchQueue.concurrentPerform(iterations: directlyMutableItems.count &- nextIndex) { internalIndex in
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                    directlyMutableItems[internalIndex &+ nextIndex].offsetY += heightDiff
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                }
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            }
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        }
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        footer?.offsetY += heightDiff
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    }
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    // MARK: To use only withing process(updateItems:)
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    mutating func insert(_ item: ItemModel, at index: Int) {
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        guard index <= items.count else {
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            assertionFailure("Incorrect item index.")
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            return
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        }
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        items.insert(item, at: index)
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    }
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    mutating func replace(_ item: ItemModel, at index: Int) {
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        guard index <= items.count else {
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            assertionFailure("Incorrect item index.")
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            return
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        }
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        items[index] = item
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    }
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    mutating func remove(at index: Int) {
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        guard index < items.count else {
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            assertionFailure("Incorrect item index.")
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            return
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        }
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        items.remove(at: index)
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    }
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}