Fling Engine  0.00.1
Fling Engine is a game engine written in Vulkan
Macros
pch.h File Reference
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <assert.h>
#include <functional>
#include <cstdlib>
#include <vector>
#include <unordered_map>
#include <map>
#include <cstring>
#include <set>
#include <array>
#include <optional>
#include <sstream>
#include "Platform.h"
#include "Version.h"
#include "FlingTypes.h"
#include "Input/Input.h"
#include "Random.h"
#include "Logger.h"
#include "FlingPaths.h"
#include "FlingMath.h"
#include "Timing.h"

Go to the source code of this file.

Macros

#define F_ENABLE_LOGGING
 
#define FLING_EXPORT
 
#define FLING_DEFAULT_WINDOW_WIDTH   800
 

Macro Definition Documentation

◆ F_ENABLE_LOGGING

#define F_ENABLE_LOGGING

◆ FLING_DEFAULT_WINDOW_WIDTH

#define FLING_DEFAULT_WINDOW_WIDTH   800

◆ FLING_EXPORT

#define FLING_EXPORT