QRCode Graphics
Functions
Draw an image inside another. Mostly used to merge squares into the main QRCode.
Draw an image inside another. Mostly used to merge squares into the main QRCode.
Draw an image inside another. Mostly used to merge squares into the main QRCode.
Draw a straight line from point (x1,y1)
to (x2,y2)
.
Draw a straight line from point (x1,y1)
to (x2,y2)
.
Draw the edges of a rectangle starting at point (x,y)
and having width
by height
.
Draw the edges of a rectangle starting at point (x,y)
and having width
by height
.
Draw the edges of a round rectangle starting at point (x,y)
and having width
by height
with edges that are borderRadius
pixels round (almost like CSS).
Fills the rectangle starting at point (x,y)
and having width
by height
.
Fills the rectangle starting at point (x,y)
and having width
by height
.
Fills the round rectangle starting at point (x,y)
and having width
by height
with edges that are borderRadius
pixels round (almost like CSS).
Returns this image as a ByteArray encoded as PNG. Recommended to use writeImage.
Returns this image as a ByteArray encoded as the specified format. Recommended to use writeImage.
Returns this image as a ByteArray encoded as PNG.
Returns this image as a ByteArray encoded as the specified format (e.g. PNG
, JPG
, BMP
, ...).
Returns this image as a ByteArray encoded as PNG. Usually recommended to use writeImage instead :)
Returns this image as a ByteArray encoded as the specified format. Usually recommended to use writeImage instead :)
Returns the Bitmap object being worked upon.
Returns the native image object this QRCodeGraphics is working upon.
Returns the BufferedImage object being worked upon.
Writes the QRCode image in the specified format and quality into the destination OutputStream.
Writes the QRCode image in the specified format into the destination OutputStream.