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b2Draw.h
1 /*
2 * Copyright (c) 2011 Erin Catto http://box2d.org
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 * 1. The origin of this software must not be misrepresented; you must not
11 * claim that you wrote the original software. If you use this software
12 * in a product, an acknowledgment in the product documentation would be
13 * appreciated but is not required.
14 * 2. Altered source versions must be plainly marked as such, and must not be
15 * misrepresented as being the original software.
16 * 3. This notice may not be removed or altered from any source distribution.
17 */
18 
19 #ifndef B2_DRAW_H
20 #define B2_DRAW_H
21 
22 #include <Box2D/Common/b2Math.h>
23 #include <Box2D/Particle/b2Particle.h>
24 
26 struct b2Color
27 {
28  b2Color() {}
29  b2Color(float32 r, float32 g, float32 b) : r(r), g(g), b(b) {}
30  void Set(float32 ri, float32 gi, float32 bi) { r = ri; g = gi; b = bi; }
31  float32 r, g, b;
32 };
33 
36 class b2Draw
37 {
38 public:
39  b2Draw();
40 
41  virtual ~b2Draw() {}
42 
43  enum
44  {
45  e_shapeBit = 0x0001,
46  e_jointBit = 0x0002,
47  e_aabbBit = 0x0004,
48  e_pairBit = 0x0008,
50  };
51 
53  void SetFlags(uint32 flags);
54 
56  uint32 GetFlags() const;
57 
59  void AppendFlags(uint32 flags);
60 
62  void ClearFlags(uint32 flags);
63 
65  virtual void DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
66 
68  virtual void DrawSolidPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
69 
71  virtual void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color) = 0;
72 
74  virtual void DrawSolidCircle(const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color) = 0;
75 
77  virtual void DrawParticles(const b2Vec2 *centers, float32 radius, const b2ParticleColor *colors, int32 count) = 0;
78 
80  virtual void DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color) = 0;
81 
84  virtual void DrawTransform(const b2Transform& xf) = 0;
85 
86 protected:
87  uint32 m_drawFlags;
88 };
89 
90 #endif
Definition: b2Math.h:361
draw center of mass frame
Definition: b2Draw.h:49
virtual void DrawSolidCircle(const b2Vec2 &center, float32 radius, const b2Vec2 &axis, const b2Color &color)=0
Draw a solid circle.
uint32 GetFlags() const
Get the drawing flags.
Definition: b2Draw.cpp:31
virtual void DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0
Draw a line segment.
Color for debug drawing. Each value has the range [0,1].
Definition: b2Draw.h:26
draw broad-phase pairs
Definition: b2Draw.h:48
void SetFlags(uint32 flags)
Set the drawing flags.
Definition: b2Draw.cpp:26
draw shapes
Definition: b2Draw.h:45
virtual void DrawCircle(const b2Vec2 &center, float32 radius, const b2Color &color)=0
Draw a circle.
virtual void DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0
Draw a solid closed polygon provided in CCW order.
void ClearFlags(uint32 flags)
Clear flags from the current flags.
Definition: b2Draw.cpp:41
virtual void DrawParticles(const b2Vec2 *centers, float32 radius, const b2ParticleColor *colors, int32 count)=0
Draw a particle array.
Definition: b2Draw.h:36
virtual void DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0
Draw a closed polygon provided in CCW order.
draw joint connections
Definition: b2Draw.h:46
Small color object for each particle.
Definition: b2Particle.h:42
draw axis aligned bounding boxes
Definition: b2Draw.h:47
A 2D column vector.
Definition: b2Math.h:64
virtual void DrawTransform(const b2Transform &xf)=0
void AppendFlags(uint32 flags)
Append flags to the current flags.
Definition: b2Draw.cpp:36