{{- $branch := .Get "branch" | default (getenv "RELEASE_BRANCH") | default $.Page.Site.Params.release_branch }} {{- $test := eq (.Get "link_test") "true" | default true }}
The following prerequisites are required to create a GameServer:
If you don’t have a Kubernetes cluster you can follow these instructions to create a cluster on Google Kubernetes Engine (GKE), Minikube or Azure Kubernetes Service (AKS), and install Agones.
For the purpose of this guide we’re going to use the simple-game-server example as the GameServer container. This example is a very simple UDP server written in Go. Don’t hesitate to look at the code of this example for more information.