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    Class CharacterMap

    This Scenario demonstrates building a custom control (a class deriving from View) that:

    • Provides a simple "Character Map" application (like Windows' charmap.exe).
    • Helps test unicode character rendering in Terminal.Gui
    • Illustrates how to use ScrollView to do infinite scrolling
    Inheritance
    System.Object
    Scenario
    CharacterMap
    Implements
    System.IDisposable
    Inherited Members
    Scenario.Top
    Scenario.Win
    Scenario.Init(Toplevel, ColorScheme)
    Scenario.GetName()
    Scenario.GetDescription()
    Scenario.GetCategories()
    Scenario.ToString()
    Scenario.RequestStop()
    Scenario.GetDerivedClasses<T>()
    Scenario.Dispose(Boolean)
    Scenario.Dispose()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: UICatalog.Scenarios
    Assembly: UICatalog.dll
    Syntax
    [Scenario.ScenarioMetadata("Character Map", "A Unicode character set viewier built as a custom control using the ScrollView control.")]
    [Scenario.ScenarioCategory("Text and Formatting")]
    [Scenario.ScenarioCategory("Controls")]
    [Scenario.ScenarioCategory("ScrollView")]
    public class CharacterMap : Scenario, IDisposable

    Methods

    Run()

    Declaration
    public override void Run()
    Overrides
    Scenario.Run()

    Setup()

    Declaration
    public override void Setup()
    Overrides
    Scenario.Setup()

    Implements

    System.IDisposable
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