magicclass package¶
Subpackages¶
- magicclass.gui package
- magicclass.utils package
- magicclass.widgets package
- Subpackages
- Submodules
- magicclass.widgets.console module
- magicclass.widgets.containers module
- magicclass.widgets.misc module
- magicclass.widgets.separator module
- magicclass.widgets.sequence module
- magicclass.widgets.threading module
- magicclass.widgets.utils module
- Module contents
Submodules¶
magicclass.core module¶
- magicclass.core.Bound(value: Any) _AnnotatedAlias [source]¶
Make Annotated type from a MagicField or a method, such as:
from magicclass import magicclass, field @magicclass class MyClass: i = field(int) def func(self, v: Bound(i)): ...
Bound(value)
is identical toAnnotated[Any, {"bind": value}]
.
- class magicclass.core.MagicClassFactory(name: str, layout: str = 'vertical', labels: bool = True, close_on_run: bool = None, popup_mode: str | PopUpMode = None, error_mode: str | ErrorMode = None, widget_type: str | WidgetType = WidgetType.none, icon_path: str = None, parent=None, attrs: dict[str] = None)[source]¶
Bases:
object
Factory class that can make any magic-class.
- as_magicclass() magicclass.gui.class_gui.ClassGuiBase [source]¶
- as_magiccontext() magicclass.gui.menu_gui.ContextMenuGui [source]¶
- as_magictoolbar() magicclass.gui.toolbar.ToolBarGui [source]¶
- class magicclass.core.WidgetType(value)[source]¶
Bases:
enum.Enum
An enumeration.
- button = 'button'¶
- collapsible = 'collapsible'¶
- draggable = 'draggable'¶
- groupbox = 'groupbox'¶
- hcollapsible = 'hcollapsible'¶
- list = 'list'¶
- mainwindow = 'mainwindow'¶
- none = 'none'¶
- scrollable = 'scrollable'¶
- split = 'split'¶
- stacked = 'stacked'¶
- subwindows = 'subwindows'¶
- tabbed = 'tabbed'¶
- toolbox = 'toolbox'¶
- magicclass.core.build_help(ui: magicclass.gui._base.MagicTemplate, parent=None)[source]¶
Build a widget for user guide. Once it is built, widget will be cached.
- Parameters
ui (MagicTemplate) -- Magic class UI object.
- Returns
Help of the input UI.
- Return type
- magicclass.core.find_myname(gui: magicclass.gui._base.MagicTemplate)[source]¶
This function is the essential part of macro recording
- magicclass.core.magicclass(class_: type | None = None, *, layout: str = 'vertical', labels: bool = True, name: str = None, close_on_run: bool = None, popup_mode: PopUpModeStr | PopUpMode = None, error_mode: ErrorModeStr | ErrorMode = None, widget_type: WidgetTypeStr | WidgetType = WidgetType.none, icon_path: str = None, parent=None)[source]¶
Decorator that can convert a Python class into a widget.
@magicclass class C: ... c = C(a=0) c.show()
- Parameters
class (type, optional) -- Class to be decorated.
layout (str, "vertical" or "horizontal", default is "vertical") -- Layout of the main widget.
labels (bool, default is True) -- If true, magicgui labels are shown.
name (str) -- Name of GUI.
close_on_run (bool, default is True) -- If True, magicgui created by every method will be deleted after the method is completed without exceptions, i.e. magicgui is more like a dialog.
popup (bool, default is True) -- Deprecated.
popup_mode (str or PopUpMode, default is PopUpMode.popup) -- Option of how to popup FunctionGui widget when a button is clicked.
error_mode (str or ErrorMode, default is ErrorMode.msgbox) -- Option of how to raise errors during function calls.
widget_type (WidgetType or str, optional) -- Widget type of container.
icon_path (str, optional) -- Path to the icon image.
parent (magicgui.widgets._base.Widget, optional) -- Parent widget if exists.
- Returns
- Return type
Decorated class or decorator.
- magicclass.core.magiccontext(class_: type = None, *, close_on_run: bool = None, popup_mode: str | PopUpMode = None, error_mode: str | ErrorMode = None, labels: bool = True, icon_path: str = None, parent=None)[source]¶
Decorator that can convert a Python class into a context menu.
- Parameters
class (type, optional) -- Class to be decorated.
close_on_run (bool, default is True) -- If True, magicgui created by every method will be deleted after the method is completed without exceptions, i.e. magicgui is more like a dialog.
popup (bool, default is True) -- If True, magicgui created by every method will be poped up, else they will be appended as a part of the main widget.
parent (magicgui.widgets._base.Widget, optional) -- Parent widget if exists.
- Returns
- Return type
Decorated class or decorator.
Decorator that can convert a Python class into a menu bar.
- Parameters
class (type, optional) -- Class to be decorated.
close_on_run (bool, default is True) -- If True, magicgui created by every method will be deleted after the method is completed without exceptions, i.e. magicgui is more like a dialog.
popup (bool, default is True) -- If True, magicgui created by every method will be poped up, else they will be appended as a part of the main widget.
parent (magicgui.widgets._base.Widget, optional) -- Parent widget if exists.
- Returns
- Return type
Decorated class or decorator.
magicclass.creator module¶
magicclass.fields module¶
- class magicclass.fields.MagicField(default=<dataclasses._MISSING_TYPE object>, default_factory=<dataclasses._MISSING_TYPE object>, metadata: dict = {}, name: Optional[str] = None, record: bool = True)[source]¶
Bases:
dataclasses.Field
Field class for magicgui construction. This object is compatible with dataclass.
- property annotation¶
- as_getter(obj: magicclass.fields.X)[source]¶
Make a function that get the value of Widget or Action.
- compare¶
- decode_string_annotation(annot: str) magicclass.fields.MagicField [source]¶
Convert string type annotation into field info.
- default¶
- default_factory¶
- get_action(obj: magicclass.fields.X) magicclass.gui.mgui_ext.AbstractAction [source]¶
Get an action from
obj
. This function will be called every time MagicField is referred byobj.field
.
- get_widget(obj: magicclass.fields.X) magicgui.widgets._bases.widget.Widget [source]¶
Get a widget from
obj
. This function will be called every time MagicField is referred byobj.field
.
- hash¶
- init¶
- metadata¶
- name¶
- property options: dict¶
- repr¶
- to_action() Action | WidgetAction [source]¶
Create a menu action or a menu widget action from the field.
- Returns
Object that can be added to menu.
- Return type
- Raises
ValueError -- If there is not enough information to build an action.
- to_widget() magicgui.widgets._bases.widget.Widget [source]¶
Create a widget from the field.
- Returns
Widget object that is ready to be inserted into Container.
- Return type
Widget
- Raises
ValueError -- If there is not enough information to build a widget.
- type¶
- property value: Any¶
- property widget_type: str¶
- class magicclass.fields.MagicValueField(default=<dataclasses._MISSING_TYPE object>, default_factory=<dataclasses._MISSING_TYPE object>, metadata: dict = {}, name: Optional[str] = None, record: bool = True)[source]¶
Bases:
magicclass.fields.MagicField
Field class for magicgui construction. Unlike MagicField, object of this class always returns value itself.
- callbacks: list[typing.Callable]¶
- compare¶
- default¶
- default_factory¶
- get_widget(obj: magicclass.fields.X) magicgui.widgets._bases.value_widget.ValueWidget [source]¶
Get a widget from
obj
. This function will be called every time MagicField is referred byobj.field
.
- guis: dict[int, ~X]¶
- hash¶
- init¶
- metadata¶
- name¶
- repr¶
- type¶
- magicclass.fields.field(obj: Any = <dataclasses._MISSING_TYPE object>, *, name: str = '', widget_type: str | type[WidgetProtocol] | None = None, options: WidgetOptions = {}, record: bool = True) MagicField [source]¶
Make a MagicField object.
>>> i = field(1) >>> i = field(widget_type="Slider")
- Parameters
obj (Any, default is MISSING) -- Reference to determine what type of widget will be created. If Widget subclass is given, it will be used as is. If other type of class is given, it will used as type annotation. If an object (not type) is given, it will be assumed to be the default value.
name (str, default is "") -- Name of the widget.
widget_type (str, optional) -- Widget type. This argument will be sent to
create_widget
function.options (WidgetOptions, optional) -- Widget options. This parameter will always be used in
widget(**options)
form.record (bool, default is True) -- Record value changes as macro.
- Returns
- Return type
- magicclass.fields.vfield(obj: Any = <dataclasses._MISSING_TYPE object>, *, name: str = '', widget_type: str | type[WidgetProtocol] | None = None, options: WidgetOptions = {}, record: bool = True) MagicValueField [source]¶
Make a MagicValueField object.
>>> i = vfield(1) >>> i = vfield(widget_type="Slider")
Unlike MagicField, value itself can be accessed.
>>> ui.i # int is returned >>> ui.i = 3 # set value to the widget.
- Parameters
obj (Any, default is MISSING) -- Reference to determine what type of widget will be created. If Widget subclass is given, it will be used as is. If other type of class is given, it will used as type annotation. If an object (not type) is given, it will be assumed to be the default value.
name (str, default is "") -- Name of the widget.
widget_type (str, optional) -- Widget type. This argument will be sent to
create_widget
function.options (WidgetOptions, optional) -- Widget options. This parameter will always be used in
widget(**options)
form.
- Returns
- Return type
magicclass.help module¶
- class magicclass.help.UiBoundTreeItem(parent, ui=None)[source]¶
Bases:
PyQt5.QtWidgets.QTreeWidgetItem
magicclass.signature module¶
- class magicclass.signature.AdditionalOptions[source]¶
Bases:
TypedDict
- into: str¶
- keybinding: str¶
- record: bool¶
- class magicclass.signature.MagicMethodSignature(parameters=None, *, return_annotation, gui_options: Optional[dict[str, dict]] = None, caller_options: Optional[dict[str]] = None, additional_options: Optional[dict[str]] = None)[source]¶
Bases:
magicgui.signature.MagicSignature
This class also retains parameter options for PushButton itself, aside from the FunctionGui options that will be needed when the button is pushed.
- classmethod from_signature(sig: inspect.Signature, gui_options=None, caller_options=None, additional_options=None) magicclass.signature.MagicMethodSignature [source]¶
- magicclass.signature.upgrade_signature(func, gui_options: Optional[dict] = None, caller_options: Optional[magicgui.types.WidgetOptions] = None, additional_options: Optional[magicclass.signature.AdditionalOptions] = None)[source]¶
Upgrade function signature to MagicMethodSignature. The input function may have a inspect.Signature or magicgui.signature.Magicsignature.
- Parameters
func (callable) -- Input function.
gui_options (dict, optional) -- Options of FunctionGui.
caller_options (WidgetOptions, optional) -- Options of PushButton.
additional_options (AdditionalOptions, optional) -- Additional options that will be used in magic class.
- Returns
Same function with upgraded signature
- Return type
callable
magicclass.wrappers module¶
- magicclass.wrappers.bind_key(*key) Callable[[Callable[[magicclass.wrappers.Args], magicclass.wrappers.Returns]], Callable[[magicclass.wrappers.Args], magicclass.wrappers.Returns]] [source]¶
Define a keybinding to a button or an action. This function accepts several styles of shortcut expression.
>>> @bind_key("Ctrl-A") # napari style >>> @bind_key("Ctrl", "A") # separately >>> @bind_key(Key.Ctrl + Key.A) # use Key class >>> @bind_key(Key.Ctrl, Key.A) # use Key class separately
- magicclass.wrappers.click(enables: Optional[Union[str, Iterable[str]]] = None, disables: Optional[Union[str, Iterable[str]]] = None, enabled: bool = True, shows: Optional[Union[str, Iterable[str]]] = None, hides: Optional[Union[str, Iterable[str]]] = None, visible: bool = True)[source]¶
Set options of push buttons related to button clickability.
- Parameters
enables (str or iterable of str, optional) -- Enables other button(s) in this list when clicked.
disables (str or iterable of str, optional) -- Disables other button(s) in this list when clicked.
enabled (bool, default is True) -- The initial clickability state of the button.
shows (str or iterable of str, optional) -- Make other button(s) in this list visible when clicked.
hides (str or iterable of str, optional) -- Make other button(s) in this list invisible when clicked.
visible (bool, default is True) -- The initial visibility of the button.
- magicclass.wrappers.do_not_record(method: Callable[[magicclass.wrappers.Args], magicclass.wrappers.Returns]) Callable[[magicclass.wrappers.Args], magicclass.wrappers.Returns] [source]¶
Wrapped method will not be recorded in macro.
- magicclass.wrappers.set_design(width: Optional[int] = None, height: Optional[int] = None, min_width: Optional[int] = None, min_height: Optional[int] = None, max_width: Optional[int] = None, max_height: Optional[int] = None, text: Optional[str] = None, icon_path: Optional[str] = None, icon_size: Optional[tuple[int, int]] = None, font_size: Optional[int] = None, font_family: Optional[int] = None, font_color: Optional[Union[str, Iterable[float]]] = None, background_color: Optional[Union[str, Iterable[float]]] = None, visible: bool = True)[source]¶
Change button/action design by calling setter when the widget is created.
- Parameters
width (int, optional) -- Button width. Call
button.width = width
.height (int, optional) -- Button height. Call
button.height = height
.min_width (int, optional) -- Button minimum width. Call
button.min_width = min_width
.min_height (int, optional) -- Button minimum height. Call
button.min_height = min_height
.max_width (int, optional) -- Button maximum width. Call
button.max_width = max_width
.max_height (int, optional) -- Button maximum height. Call
button.max_height = max_height
.text (str, optional) -- Button text. Call
button.text = text
.icon_path (str, optional) -- Path to icon file.
min_width
andmin_height
will be automatically set to the icon size if not given.icon_size (tuple of two int, optional) -- Icon size.
font_size (int, optional) -- Font size of the text.
visible (bool default is True) -- Button visibility.