This page tests the fix for bug 597 for Processing.js
If the canvas and image below are identical, the test has passed.
// Test by Andor Salga import processing.opengl.*; void setup(){ size(100,100,OPENGL); } void draw(){ background(0); stroke(255); translate(0, height/2, 0); for(int i=0; i < 10; i++){ strokeWeight(i); point(i* 10, 0, 0); } }