This page tests the fix for bug 634 for Processing.js
If the canvas and image below are identical, the test has passed.
// Test by Andor Salga import processing.opengl.*; void setup() { size(100, 100, OPENGL); background(0); colorMode(RGB, 1); beginShape(POINT); pushMatrix(); for(int y = 0; y < 100; y+=5){ for(int x = 0; x < 100; x+=5){ stroke(x/100.0f,y/100.0f,100-x/100.0f); vertex(x, y, 0); } } popMatrix(); endShape(); }