This page tests the fix for bug 634 for Processing.js
If the canvas and image below are identical, the test has passed.
// Test by Andor Salga import processing.opengl.*; void setup(){ size(100,100,OPENGL); translate(width/2, height/2,0); stroke(0); beginShape(TRIANGLES); fill(256,0,0); vertex(0,-20,0); fill(0,256,0); vertex(-30,20,0); fill(0,0,256); vertex(30,20,0); endShape(); }