size(500, 200, P3D); background(200); beginShape(QUAD_STRIP); stroke(255,0,0);vertex(30, 20); fill(0,255,0);vertex(30, 75); vertex(50, 20); fill(128,0,128);vertex(50, 75); stroke(0,255,0);vertex(65, 20); vertex(65, 75); fill(0,255,255);vertex(85, 20); vertex(85, 75); endShape(); beginShape(QUAD_STRIP); fill(128,0,128);vertex(130, 20); vertex(130, 75); stroke(255,0,255);vertex(150, 20); vertex(150, 75); fill(0,0,255);vertex(165, 20); vertex(165, 75); stroke(255,0,255);vertex(185, 20); endShape(); beginShape(QUAD_STRIP); vertex(230, 20); fill(0,0,255);vertex(230, 75); stroke(255,255,0);vertex(250, 20); vertex(250, 75); fill(0,128,0);vertex(265, 20); vertex(285, 20); stroke(255,255,0);vertex(285, 75); endShape(); beginShape(QUAD_STRIP); vertex(330, 20); vertex(330, 75); stroke(255,0,0);vertex(350, 20); vertex(365, 20); stroke(0,0,255);vertex(365, 75); fill(0,128,128);vertex(385, 20); vertex(385, 75); endShape(); beginShape(QUAD_STRIP); vertex(430, 20); fill(255,128,0);vertex(450, 20); vertex(450, 75); stroke(255,128,0);vertex(465, 20); vertex(465, 75); fill(255,0,255);vertex(485, 20); stroke(255,128,128);vertex(485, 75); endShape(); beginShape(QUAD_STRIP); vertex(30, 120); vertex(30, 175); fill(0,128,128);stroke(0,128,128);vertex(50, 120); vertex(50, 175); fill(255,0,0);vertex(65, 120); stroke(0,255,128);vertex(65, 175); endShape(); beginShape(QUAD_STRIP); vertex(130, 120); vertex(130, 175); stroke(0,255,0);vertex(150, 120); vertex(150, 175); stroke(255,128,0);vertex(165, 120); endShape(); beginShape(QUAD_STRIP); vertex(230, 120); fill(0,128,64);vertex(230, 175); stroke(0,255,0);vertex(250, 120); vertex(250, 175); endShape(); beginShape(QUAD_STRIP); vertex(330, 120); stroke(0,255,125);vertex(330, 175); vertex(350, 120); endShape(); beginShape(QUAD_STRIP); fill(64,128,64);vertex(430, 120); endShape();