MODEL
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STL model:
Reload from disk
triangles
XY origin:
From STL model
Centre
Top left
Bottom left
Top right
Bottom right
Z origin:
From STL model
Top surface
Bottom surface
The bounding box of the model. For each axis, the minimum, maximum, and total size is shown.
Bounds:
The physical size represented by each pixel of the heightmap.
XY Resolution:
Heightmap:
px
WARNING: Large
Bottom side
Process surface
Stop
Tool shape:
Ball-nose end mill
Flat end mill
Tool diameter:
X/Y feed rate:
Z feed rate:
Height to move above the part for rapid moves. This is relative to the top surface of the part.
Rapid Z clearance:
Spindle:
rpm
Cut direction:
Horizontal (along X)
Vertical (along Y)
Perpendicular distance between consecutive passes.
Step over:
Maximum deviation of a flat surface, if cut by a ball-nose end mill with the given diameter and given step over.
Nominal deviation:
Maximum depth of cut for a single pass. Where the required depth exceeds this amount, it will be achieved with multiple passes.
Step down:
Distance to keep tool away from finished model geometry. This leaves behind material for a finishing pass to clean up.
Stock to leave:
Only generate roughing passes. Don't generate the finishing pass. If you only want the finishing pass, set the step down larger than the height of the model.
Roughing only
Reduce plunge forces by ramping the cutter diagonally where possible.
Ramp entry (UNIMPLEMENTED)
Don't cut the top surface of the part. This saves wasting time on slowly moving the cutter back and forth across flat top surfaces.
Omit top (UNIMPLEMENTED)
Where the model geometry can be more faithfully reproduced by cutting below the part, cut below the part. This allows you to cut straight sides with a ball-nose end mill without leaving a radius at the bottom.
Clear bottom
Generate toolpath
Stop
Save G-code
Rough estimate of how long it will take for the job to complete.
Cycle time estimate:
?
Delete job