CornellTech-Unity-project
1.0
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Namespaces | |
namespace | Elmer |
Classes | |
class | Actions |
Easy access for bot actions? More... | |
class | BotWaitText |
class | CameraLock |
When interacting with drawers player camera will lock in position until the drawer is released More... | |
class | ChangeImgColor |
Controls the color of the player pointer More... | |
class | DataCollection |
Attached to player, collects player data every second and when instructed, data is compiled into json format More... | |
class | DDOL |
Don't Destroy on Load when loading new scenes. More... | |
class | DrawerDetails |
class | GeneralTimer |
class | HouseIdentifier |
class | HouseSetup |
Indicates all of the scenes that should be in each house Put the name of each room that should be in the house in their respective string places Scene values are defaulted to the first of each kind. More... | |
class | Hover |
Attached to player, shoots raycast every frame to check for interactability More... | |
class | Interact |
Attached to player, player can interact with items in room that contain the tag "object" More... | |
class | InteractiveObjectDetails |
class | LoadRoom |
Attached to a door. More... | |
class | MapControl |
Controls where the player indicator goes on the map More... | |
class | MoveWithDrawer |
Attached to each drawer. More... | |
class | OnOffObjects |
class | Open |
Attached to anything that can open. More... | |
class | ParticleControl |
Turns particle effects on and off More... | |
class | PData |
class | PrefabDB |
Scriptable object that acts as a DB for all interactable objects. More... | |
class | Rewards |
class | RoomData |
Scriptable object that holds name of object, vector3 spawn location, quaternion rotation and scale of objects in a room. More... | |
class | RoomIdentifier |
Attached to player. More... | |
class | RoomManager |
Attached to each scene/room. More... | |
class | SafetyNet |
Catches players and items that fall through floors and respawns them at a spawn point More... | |
class | SceneLoader |
class | ScreenCapture |
class | StartManager |
class | TextureObjects |
class | Tips |
class | TipsScreen |
Handles the UI elements for the tipsscreen More... | |
class | TVManager |
class | WebGLInputManager |
Enumerations | |
enum | HingeType { HingeType.rightHinge, HingeType.leftHinge, HingeType.bottomHinge, HingeType.slideOut, HingeType.slideOutBedRight, HingeType.slideOutBedLeft, HingeType.toilet } |
enum | InteractStates { InteractStates.isNotInteracting, InteractStates.isHolding, InteractStates.isPulling } |
Possible interaction states for player. More... | |
enum | Room { Room.livingRoom, Room.kitchen, Room.bathroom, Room.bedroom, Room.guestroom, Room.hallway, Room.diningroom } |
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