CornellTech-Unity-project  1.0
Public Member Functions | Public Attributes | List of all members
Cyan.LoadRoom Class Reference

Attached to a door. More...

Inherits Cyan.SceneLoader.

Public Member Functions

void LoadNextScene (Collider c, Room loadRoom)
 
- Public Member Functions inherited from Cyan.SceneLoader
IEnumerator LoadDestination (Room loadRoom)
 Loads whatever room has been indicated to be loaded (in the enum dropdown, default is living room) More...
 

Public Attributes

GameObject loadingScreen
 
- Public Attributes inherited from Cyan.SceneLoader
string bedRoom = "bedroom"
 
string bathRoom = "bathroom"
 
string livingRoom = "livingroom"
 
string kitchen = "Kitchen3"
 
string guestroom = "guestroom"
 
string hallway = "hallway"
 
string diningroom = "diningroom"
 
Room loadRoom
 
RoomIdentifier player
 

Detailed Description

Attached to a door.

On trigger- serialize all of the interactable objects for the current room and goes into the next room

Member Function Documentation

void Cyan.LoadRoom.LoadNextScene ( Collider  c,
Room  loadRoom 
)

Member Data Documentation

GameObject Cyan.LoadRoom.loadingScreen

The documentation for this class was generated from the following file: