CornellTech-Unity-project
1.0
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Attached to player, shoots raycast every frame to check for interactability More...
Inherits MonoBehaviour.
Public Member Functions | |
void | InspectFront () |
Public Attributes | |
bool | canInteract = false |
Attached to player, shoots raycast every frame to check for interactability
void Cyan.Hover.InspectFront | ( | ) |
bool Cyan.Hover.canInteract = false |