CornellTech-Unity-project  1.0
Public Attributes | List of all members
Cyan.HouseSetup Class Reference

Indicates all of the scenes that should be in each house Put the name of each room that should be in the house in their respective string places Scene values are defaulted to the first of each kind. More...

Inherits ScriptableObject.

Public Attributes

string bedroomSceneName = "bedroom"
 
string bathroomSceneName = "bathroom"
 
string LivingroomSceneName = "livingroom"
 
string KitchenSceneName = "Kitchen"
 
string GuestroomSceneName = "guestroom"
 
string HallwaySceneName = "hallway"
 
string diningroomSceneName = "diningroom"
 

Detailed Description

Indicates all of the scenes that should be in each house Put the name of each room that should be in the house in their respective string places Scene values are defaulted to the first of each kind.

If a house doesn't contain a room of a certain type, just leave the string at its default, it will not effect how the house is loaded Note that if a new room type is added, this scriptable object will need to be updated to check for the name of the room that needs to be loaded

Member Data Documentation

string Cyan.HouseSetup.bathroomSceneName = "bathroom"
string Cyan.HouseSetup.bedroomSceneName = "bedroom"
string Cyan.HouseSetup.diningroomSceneName = "diningroom"
string Cyan.HouseSetup.GuestroomSceneName = "guestroom"
string Cyan.HouseSetup.HallwaySceneName = "hallway"
string Cyan.HouseSetup.KitchenSceneName = "Kitchen"
string Cyan.HouseSetup.LivingroomSceneName = "livingroom"

The documentation for this class was generated from the following file: