Inherits MonoBehaviour.
Inherited by Cyan.LoadRoom, and Cyan.StartManager.
IEnumerator Cyan.SceneLoader.LoadDestination |
( |
Room |
loadRoom | ) |
|
Loads whatever room has been indicated to be loaded (in the enum dropdown, default is living room)
- Parameters
-
- Returns
string Cyan.SceneLoader.bathRoom = "bathroom" |
string Cyan.SceneLoader.bedRoom = "bedroom" |
string Cyan.SceneLoader.diningroom = "diningroom" |
string Cyan.SceneLoader.guestroom = "guestroom" |
string Cyan.SceneLoader.hallway = "hallway" |
string Cyan.SceneLoader.kitchen = "Kitchen3" |
string Cyan.SceneLoader.livingRoom = "livingroom" |
Room Cyan.SceneLoader.loadRoom |
The documentation for this class was generated from the following file:
- C:/Users/3D Intern/Documents/CornellTech-Unity3D/Assets/Scripts/SceneLoading/SceneLoader.cs