- All Implemented Interfaces:
Move<MinesweeperPiece>
In minesweeper, we only pick a new state for a tile - we either uncover it or flag/unflag it
-
Field Summary
-
Constructor Summary
ConstructorsModifierConstructorDescriptionprotected
MinesweeperMove
(MinesweeperPiece piece, MinesweeperPiece pick) -
Method Summary
-
Constructor Details
-
MinesweeperMove
-