--- layout: typedoc title: 'DeckBase | @msrvida/sanddance' ---

deck.gl/core dependency.

Hierarchy

  • DeckBase

Index

Properties

AmbientLight

AmbientLight: typeof AmbientLight

COORDINATE_SYSTEM

COORDINATE_SYSTEM: { CARTESIAN: number; DEFAULT: number; LNGLAT: number; LNGLAT_OFFSETS: number; METER_OFFSETS: number }

Type declaration

  • CARTESIAN: number
  • DEFAULT: number
  • LNGLAT: number
  • LNGLAT_OFFSETS: number
  • METER_OFFSETS: number

CompositeLayer

CompositeLayer: typeof default

Deck

Deck: typeof default

DirectionalLight

DirectionalLight: typeof DirectionalLight

Layer

Layer: typeof default

LightingEffect

LightingEffect: typeof default

LinearInterpolator

LinearInterpolator: typeof default

OrbitController

OrbitController: typeof default

OrbitView

OrbitView: typeof default

_CameraLight

_CameraLight: typeof default

gouraudLighting

gouraudLighting: { defines: { LIGHTING_VERTEX: number }; dependencies: { defines: { MAX_LIGHTS: number }; fs: string; name: string; vs: string; getUniforms: any }[]; getUniforms: (opts?: {}) => { lighting_uAmbient: any; lighting_uDiffuse: any; lighting_uShininess: any; lighting_uSpecularColor: any } | { lighting_uEnabled?: undefined } | { lighting_uEnabled: boolean }; name: string; vs: string }

Type declaration

  • defines: { LIGHTING_VERTEX: number }
    • LIGHTING_VERTEX: number
  • dependencies: { defines: { MAX_LIGHTS: number }; fs: string; name: string; vs: string; getUniforms: any }[]
  • getUniforms: (opts?: {}) => { lighting_uAmbient: any; lighting_uDiffuse: any; lighting_uShininess: any; lighting_uSpecularColor: any } | { lighting_uEnabled?: undefined } | { lighting_uEnabled: boolean }
      • (opts?: {}): { lighting_uAmbient: any; lighting_uDiffuse: any; lighting_uShininess: any; lighting_uSpecularColor: any } | { lighting_uEnabled?: undefined } | { lighting_uEnabled: boolean }
      • Parameters

        • Optional opts: {}

        Returns { lighting_uAmbient: any; lighting_uDiffuse: any; lighting_uShininess: any; lighting_uSpecularColor: any } | { lighting_uEnabled?: undefined } | { lighting_uEnabled: boolean }

  • name: string
  • vs: string

picking

picking: any

project32

project32: { dependencies: { dependencies: any[]; name: string; vs: string; getUniforms: any }[]; name: string; vs: string }

Type declaration

  • dependencies: { dependencies: any[]; name: string; vs: string; getUniforms: any }[]
  • name: string
  • vs: string