RevoluteConstraint Class
Connects two bodies at given offset points, letting them rotate relative to each other around this point.
Constructor
RevoluteConstraint
(
-
bodyA
-
pivotA
-
bodyB
-
pivotB
-
maxForce
Parameters:
-
bodyA
Body -
pivotA
Float32ArrayThe point relative to the center of mass of bodyA which bodyA is constrained to.
-
bodyB
BodyBody that will be constrained in a similar way to the same point as bodyA. We will therefore get sort of a link between bodyA and bodyB. If not specified, bodyA will be constrained to a static point.
-
pivotB
Float32ArraySee pivotA.
-
maxForce
NumberThe maximum force that should be applied to constrain the bodies.
Item Index
Methods
disableMotor
()
Disable the rotational motor
enableMotor
()
Enable the rotational motor
getMotorSpeed
()
Number
Get the speed of the rotational constraint motor
Returns:
Number:
The current speed, or false if the motor is not enabled.
motorIsEnabled
()
Boolean
Check if the motor is enabled.
Returns:
Boolean:
setMotorSpeed
(
-
speed
Set the speed of the rotational constraint motor
Parameters:
-
speed
Number