File: src/shapes/Particle.js
var Shape = require('./Shape'); module.exports = Particle; /** * Particle shape class. * @class Particle * @constructor * @extends {Shape} */ function Particle(){ Shape.call(this,Shape.PARTICLE); }; Particle.prototype = new Shape(); Particle.prototype.computeMomentOfInertia = function(mass){ return 0; // Can't rotate a particle }; Particle.prototype.updateBoundingRadius = function(){ this.boundingRadius = 0; };