Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.ISystem Interface Reference
Inheritance diagram for Entitas.ISystem:
Entitas.ICleanupSystem Entitas.IExecuteSystem Entitas.IInitializeSystem Entitas.IReactiveExecuteSystem Entitas.ITearDownSystem Entitas.Systems Entitas.ReactiveSystem Entitas.Systems Entitas.Systems Entitas.IEntityCollectorSystem Entitas.IMultiReactiveSystem Entitas.IReactiveSystem Entitas.Systems

Detailed Description

This is the base interface for all systems. It's not meant to be implemented. Use IInitializeSystem, IExecuteSystem, IReactiveSystem, IMultiReactiveSystem, IEntityCollectorSystem, ICleanupSystem or ITearDownSystem.

Definition at line 8 of file ISystem.cs.


The documentation for this interface was generated from the following file: