![]() |
Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
This is the complete list of members for Entitas.Serialization.Blueprints.Blueprint, including all inherited members.
Blueprint() (defined in Entitas.Serialization.Blueprints.Blueprint) | Entitas.Serialization.Blueprints.Blueprint | inline |
Blueprint(string poolIdentifier, string name, Entity entity) (defined in Entitas.Serialization.Blueprints.Blueprint) | Entitas.Serialization.Blueprints.Blueprint | inline |
components (defined in Entitas.Serialization.Blueprints.Blueprint) | Entitas.Serialization.Blueprints.Blueprint | |
name (defined in Entitas.Serialization.Blueprints.Blueprint) | Entitas.Serialization.Blueprints.Blueprint | |
poolIdentifier (defined in Entitas.Serialization.Blueprints.Blueprint) | Entitas.Serialization.Blueprints.Blueprint |