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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Static Public Member Functions | |
static string | AddComponentSuffix (this string componentName) |
static string | RemoveComponentSuffix (this string componentName) |
static void | CopyTo (this Entity entity, Entity target, bool replaceExisting=false, params int[] indices) |
Public Attributes | |
const string | COMPONENT_SUFFIX = "Component" |
Definition at line 5 of file EntityExtension.cs.
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inlinestatic |
Adds copies of all specified components to the target entity. If replaceExisting is true it will replace exisintg components.
Definition at line 23 of file EntityExtension.cs.