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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Properties | |
IMatcher | excludeComponents [get] |
Implement this interface in combination with IReactiveSystem, IMultiReactiveSystem or IEntityCollectorSystem. It will exclude all entities which match the specified matcher. To exclude multiple components use Matcher.AnyOf(ComponentX, ComponentY, ComponentZ).
Definition at line 46 of file IReactiveSystem.cs.