Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Public Member Functions | List of all members
Entitas.EntitasException Class Reference

Base exception used by Entitas. More...

Inheritance diagram for Entitas.EntitasException:
Entitas.EntityAlreadyHasComponentException Entitas.EntityCollectorException Entitas.EntityDoesNotHaveComponentException Entitas.EntityIndexException Entitas.EntityIsAlreadyRetainedByOwnerException Entitas.EntityIsNotDestroyedException Entitas.EntityIsNotEnabledException Entitas.EntityIsNotRetainedByOwnerException Entitas.GroupSingleEntityException Entitas.PoolDoesNotContainEntityException Entitas.PoolEntityIndexDoesAlreadyExistException Entitas.PoolEntityIndexDoesNotExistException Entitas.PoolMetaDataException Entitas.PoolStillHasRetainedEntitiesException Entitas.Serialization.Blueprints.ComponentBlueprintException Entitas.SingleEntityException

Public Member Functions

 EntitasException (string message, string hint)
 

Detailed Description

Base exception used by Entitas.

Definition at line 6 of file EntitasException.cs.


The documentation for this class was generated from the following file: