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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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IMatcher | ensureComponents [get] |
Implement this interface in combination with IReactiveSystem, IMultiReactiveSystem or IEntityCollectorSystem. It will ensure that all entities will match the specified matcher. This is useful when a component triggered the reactive system, but once the system gets executed the component already has been removed. Implementing IEnsureComponents can filter these enities.
Definition at line 37 of file IReactiveSystem.cs.