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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Public Member Functions | |
ObjectPool< T > | GetObjectPool< T > () |
T | Get< T > () |
void | Push< T > (T obj) |
void | RegisterCustomObjectPool< T > (ObjectPool< T > objectPool) |
void | Reset () |
Definition at line 6 of file ObjectCache.cs.