Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
EntitasPreferences.cs
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using
System
.IO;
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namespace
Entitas
.Serialization.Configuration {
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public
static
class
EntitasPreferences
{
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public
const
string
CONFIG_PATH =
"Entitas.properties"
;
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public
static
EntitasPreferencesConfig
LoadConfig() {
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return
new
EntitasPreferencesConfig
(File.Exists(CONFIG_PATH) ? File.ReadAllText(CONFIG_PATH) :
string
.Empty);
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}
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public
static
void
SaveConfig(
EntitasPreferencesConfig
config) {
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File.WriteAllText(CONFIG_PATH, config.ToString());
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}
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}
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}
Entitas
Definition:
EntitasCache.cs:3
Entitas.Serialization.Configuration.EntitasPreferences
Definition:
EntitasPreferences.cs:5
System
Entitas.Serialization.Configuration.EntitasPreferencesConfig
Definition:
EntitasPreferencesConfig.cs:3
Entitas
Entitas
Serialization
Configuration
EntitasPreferences.cs
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1.8.12