Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
IExecuteSystem.cs
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namespace
Entitas
{
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/// Implement this interface if you want to create a system which should be
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/// executed every frame.
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public
interface
IExecuteSystem
:
ISystem
{
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void
Execute();
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}
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}
Entitas
Definition:
EntitasCache.cs:3
Entitas.ISystem
Definition:
ISystem.cs:8
Entitas.IExecuteSystem
Definition:
IExecuteSystem.cs:5
Entitas
Entitas
Interfaces
IExecuteSystem.cs
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