Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.IEntityCollectorSystem Interface Reference
Inheritance diagram for Entitas.IEntityCollectorSystem:
Entitas.IReactiveExecuteSystem Entitas.ISystem

Properties

EntityCollector entityCollector [get]
 

Additional Inherited Members

- Public Member Functions inherited from Entitas.IReactiveExecuteSystem
void Execute (List< Entity > entities)
 

Detailed Description

Implement this interface if you want to create a reactive system which is triggered by an EntityCollector. This is useful when you want to react to changes in multiple groups from different pools.

Definition at line 21 of file IReactiveSystem.cs.


The documentation for this interface was generated from the following file: