Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.IClearReactiveSystem Interface Reference

Detailed Description

Implement this interface in combination with IReactiveSystem, IMultiReactiveSystem or IEntityCollectorSystem. If a system changes entities which in turn would trigger itself consider implementing IClearReactiveSystem which will ignore the changes made by the system.

Definition at line 55 of file IReactiveSystem.cs.


The documentation for this interface was generated from the following file: