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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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This is the complete list of members for Entitas.Serialization.Blueprints.ComponentBlueprint, including all inherited members.
ComponentBlueprint() (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint | inline |
ComponentBlueprint(int index, IComponent component) (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint | inline |
CreateComponent(Entity entity) (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint | inline |
fullTypeName (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint | |
index (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint | |
members (defined in Entitas.Serialization.Blueprints.ComponentBlueprint) | Entitas.Serialization.Blueprints.ComponentBlueprint |