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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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This is the complete list of members for Entitas.ObjectCache, including all inherited members.
Get< T >() (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |
GetObjectPool< T >() (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |
ObjectCache() (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |
Push< T >(T obj) (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |
RegisterCustomObjectPool< T >(ObjectPool< T > objectPool) (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |
Reset() (defined in Entitas.ObjectCache) | Entitas.ObjectCache | inline |