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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Properties | |
EntityCollector | entityCollector [get] |
Additional Inherited Members | |
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void | Execute (List< Entity > entities) |
Implement this interface if you want to create a reactive system which is triggered by an EntityCollector. This is useful when you want to react to changes in multiple groups from different pools.
Definition at line 21 of file IReactiveSystem.cs.