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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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This is the complete list of members for Entitas.Group, including all inherited members.
ContainsEntity(Entity entity) | Entitas.Group | inline |
count | Entitas.Group | |
GetEntities() | Entitas.Group | inline |
GetSingleEntity() | Entitas.Group | inline |
Group(IMatcher matcher) | Entitas.Group | inline |
GroupChanged(Group group, Entity entity, int index, IComponent component) (defined in Entitas.Group) | Entitas.Group | |
GroupUpdated(Group group, Entity entity, int index, IComponent previousComponent, IComponent newComponent) (defined in Entitas.Group) | Entitas.Group | |
HandleEntity(Entity entity, int index, IComponent component) | Entitas.Group | inline |
HandleEntitySilently(Entity entity) | Entitas.Group | inline |
matcher | Entitas.Group | |
OnEntityAdded | Entitas.Group | |
OnEntityRemoved | Entitas.Group | |
OnEntityUpdated | Entitas.Group | |
RemoveAllEventHandlers() | Entitas.Group | inline |
ToString() (defined in Entitas.Group) | Entitas.Group | inline |
UpdateEntity(Entity entity, int index, IComponent previousComponent, IComponent newComponent) | Entitas.Group | inline |