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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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This is the complete list of members for Entitas.ReactiveSystem, including all inherited members.
Activate() | Entitas.ReactiveSystem | inline |
Clear() | Entitas.ReactiveSystem | inline |
Deactivate() | Entitas.ReactiveSystem | inline |
Execute() | Entitas.ReactiveSystem | inline |
ReactiveSystem(Pool pool, IReactiveSystem subSystem) | Entitas.ReactiveSystem | inline |
ReactiveSystem(Pool pool, IMultiReactiveSystem subSystem) | Entitas.ReactiveSystem | inline |
ReactiveSystem(IEntityCollectorSystem subSystem) | Entitas.ReactiveSystem | inline |
subsystem | Entitas.ReactiveSystem | |
ToString() (defined in Entitas.ReactiveSystem) | Entitas.ReactiveSystem | inline |