Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas
Entitas
Interfaces
ISystem.cs
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namespace
Entitas
{
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/// This is the base interface for all systems.
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/// It's not meant to be implemented.
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/// Use IInitializeSystem, IExecuteSystem, IReactiveSystem,
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/// IMultiReactiveSystem, IEntityCollectorSystem,
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/// ICleanupSystem or ITearDownSystem.
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public
interface
ISystem
{
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}
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}
Entitas
Definition:
EntitasCache.cs:3
Entitas.ISystem
Definition:
ISystem.cs:8
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