Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.CodeGenerator.CodeGenerator Class Reference

Static Public Member Functions

static CodeGenFile [] Generate (ICodeGeneratorDataProvider provider, string directory, ICodeGenerator[] codeGenerators)
 
static string GetSafeDir (string directory)
 
static void CleanDir (string directory)
 

Public Attributes

const string DEFAULT_POOL_NAME = "Pool"
 
const string COMPONENT_SUFFIX = "Component"
 
const string DEFAULT_COMPONENT_LOOKUP_TAG = "ComponentIds"
 
const string AUTO_GENERATED_HEADER_FORMAT
 

Detailed Description

Definition at line 8 of file CodeGenerator.cs.

Member Data Documentation

§ AUTO_GENERATED_HEADER_FORMAT

const string Entitas.CodeGenerator.CodeGenerator.AUTO_GENERATED_HEADER_FORMAT
Initial value:
= @"//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by {0}.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
"

Definition at line 14 of file CodeGenerator.cs.


The documentation for this class was generated from the following file: