Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas.Pool Member List

This is the complete list of members for Entitas.Pool, including all inherited members.

AddEntityIndex(string name, IEntityIndex entityIndex)Entitas.Poolinline
ClearComponentPool(int index)Entitas.Poolinline
ClearComponentPools()Entitas.Poolinline
ClearGroups()Entitas.Poolinline
componentPoolsEntitas.Pool
countEntitas.Pool
CreateEntity()Entitas.Poolinlinevirtual
DeactivateAndRemoveEntityIndices()Entitas.Poolinline
DestroyAllEntities()Entitas.Poolinlinevirtual
DestroyEntity(Entity entity)Entitas.Poolinlinevirtual
GetEntities()Entitas.Poolinlinevirtual
GetEntityIndex(string name)Entitas.Poolinline
GetGroup(IMatcher matcher)Entitas.Poolinlinevirtual
GroupChanged(Pool pool, Group group) (defined in Entitas.Pool)Entitas.Pool
HasEntity(Entity entity)Entitas.Poolinlinevirtual
metaDataEntitas.Pool
OnEntityCreatedEntitas.Pool
OnEntityDestroyedEntitas.Pool
OnEntityWillBeDestroyedEntitas.Pool
OnGroupClearedEntitas.Pool
OnGroupCreatedEntitas.Pool
Pool(int totalComponents)Entitas.Poolinline
Pool(int totalComponents, int startCreationIndex, PoolMetaData metaData)Entitas.Poolinline
PoolChanged(Pool pool, Entity entity) (defined in Entitas.Pool)Entitas.Pool
Reset()Entitas.Poolinline
ResetCreationIndex()Entitas.Poolinline
retainedEntitiesCountEntitas.Pool
reusableEntitiesCountEntitas.Pool
ToString() (defined in Entitas.Pool)Entitas.Poolinline
totalComponentsEntitas.Pool