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Entitas
0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Properties | |
TriggerOnEvent [] | triggers [get] |
Additional Inherited Members | |
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void | Execute (List< Entity > entities) |
Implement this interface if you want to create a reactive system which is triggered by any of the specified triggers.
Definition at line 13 of file IReactiveSystem.cs.