Entitas  0.35.0
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ISystem.cs
1 namespace Entitas {
2 
3  /// This is the base interface for all systems.
4  /// It's not meant to be implemented.
5  /// Use IInitializeSystem, IExecuteSystem, IReactiveSystem,
6  /// IMultiReactiveSystem, IEntityCollectorSystem,
7  /// ICleanupSystem or ITearDownSystem.
8  public interface ISystem {
9  }
10 }