Members
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isAccurateTarget :bool
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Whether set accurate target when fires mouse/touch event.
When code like the following...exportRoot.addEventListener("mousedown", function(e) { console.log(e.currentTarget); console.log(e.target); })
- isAccurateTarget = true;
console.log(e.currentTarget); // exportRoot console.log(e.target); // Bitmap
This specification is the same as createjs, but performance tends to decline instead.
It is especially noticeable when many mousemove event fires on the browser for PC.- isAccurateTarget = false;
console.log(e.currentTarget); // exportRoot console.log(e.target); // exportRoot
If you don't need an accurate target, please use this setting.
In createjs, the conditions under which pressmove, pressup events can fire.- "e.currentTarget" that when the mousedown event fires. ( = instance with the event listener)
- "e.target" that when the mousedown event fires.
- Instance containing "e.target" when the mousedown event fires.
Therefore, if isAccurateTarget is false, please be aware that pressmove and pressup may not behave as expected.Type:
- bool