setProperties method
Set properties on the linked scene. These properties include its bounds, as well as whether it can be the target of focus events or not.
Implementation
void setProperties(
double/*!*/ width,
double/*!*/ height,
double/*!*/ insetTop,
double/*!*/ insetRight,
double/*!*/ insetBottom,
double/*!*/ insetLeft,
bool/*!*/ focusable,
) native 'SceneHost_setProperties';