RRect.fromLTRBAndCorners constructor
Construct a rounded rectangle from its left, top, right, and bottom edges, and topLeft, topRight, bottomRight, and bottomLeft radii.
The corner radii default to Radius.zero, i.e. right-angled corners.
Implementation
RRect.fromLTRBAndCorners(
double/*!*/ left,
double/*!*/ top,
double/*!*/ right,
double/*!*/ bottom, {
Radius/*!*/ topLeft = Radius.zero,
Radius/*!*/ topRight = Radius.zero,
Radius/*!*/ bottomRight = Radius.zero,
Radius/*!*/ bottomLeft = Radius.zero,
}) : this._raw(
top: top,
left: left,
right: right,
bottom: bottom,
tlRadiusX: topLeft.x,
tlRadiusY: topLeft.y,
trRadiusX: topRight.x,
trRadiusY: topRight.y,
blRadiusX: bottomLeft.x,
blRadiusY: bottomLeft.y,
brRadiusX: bottomRight.x,
brRadiusY: bottomRight.y,
);