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Herculeum 0.1 documentation
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API Reference
¶
Contents:
pyherc.main
Application
pyherc.ai
pyherc.ai.simple
FlockingHerbivore
pyherc.data
pyherc.data.dungeon
Dungeon
Level
Portal
Connecting levels
Proxies
pyherc.data.item
Item
WeaponData
ItemEffectData
pyherc.data.model
Model
Character
Damage
Feat
WeaponProficiency
MimicData
pyherc.data.tiles
pyherc.generators
pyherc.generators.creature
CreatureGenerator
pyherc.generators.dungeon
DungeonGenerator
pyherc.generators.item
ItemGenerator
pyherc.generators.utils
BSPSection
pyherc.generators.level
pyherc.generators.level.catacombs
CatacombsLevelGenerator
pyherc.generators.level.config
LevelGeneratorConfig
pyherc.generators.level.crypt
CryptGeneratorFactory
CryptGenerator
pyherc.generators.level.testlevel
TestLevelGenerator
pyherc.generators.level.partitioners
pyherc.generators.level.partitioners.grid
RandomConnector
GridPartitioner
pyherc.generators.level.partitioners.section
Section
pyherc.generators.level.room
pyherc.generators.level.room.squareroom
SquareRoomGenerator
pyherc.generators.level.room.corridor
CorridorGenerator
pyherc.gui
pyherc.gui.dialogs
Inventory
EndScreen
pyherc.gui.images
pyherc.gui.startmenu
StartMenu
pyherc.gui.surfaceManager
SurfaceManager
pyherc.gui.windows
MainWindow
StartNewGameWindow
GameWindow
pyherc.rules
pyherc.rules.attack
pyherc.rules.attack.action
AttackAction
ToHit
Damage
pyherc.rules.attack.factories
AttackFactory
UnarmedCombatFactory
MeleeCombatFactory
pyherc.rules.attack.melee
MeleeToHit
MeleeDamage
pyherc.rules.attack.unarmed
UnarmedToHit
UnarmedDamage
pyherc.rules.character
pyherc.rules.ending
pyherc.rules.factory
pyherc.rules.items
pyherc.rules.los
pyherc.rules.magic
pyherc.rules.move
pyherc.rules.move.action
MoveAction
WalkActions
pyherc.rules.move.factories
MoveFactory
WalkFactory
pyherc.rules.moving
pyherc.rules.public
ActionFactory
ActionParameters
AttackParameters
MoveParameters
pyherc.rules.tables
Tables
CreatureHandler
ItemHandler
pyherc.rules.time
pyherc.rules.utils
pyherc.test
Indices and tables
¶
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